Upper_Krust
Legend
Hey GC! 
Two points of note.
Firstly its illogical. Secondly it adheres to the 2nd Edition (for all intents and puposes statless) approach of virtually infinite power deities, and is a wholly useless approach for epic games, which, lets face it, are the only games that matter for the puposes of statting such beings.
I agree with you on that.
Although personally I would limit the size of such realms to the number of (kosmically linked) planets that such beings are known to.
So, for instance, Lolth is known on a about eight worlds according to Q1: Queen of the Demonweb Pits, to which we can add Oerth and Toril. So Lolths layers would perhaps cover as much area as ten planets.
I would certainly agree with you that such fundamental forces are flexible in the outer planes but I think the main crux of our differences, scale, still applies...
...glad to hear you say it.
For all intents and purposes then theres no benefit to having an infinite acre chunk of real estate in the planes beyond simply having a realm a few thousand miles in diameter.
Exactly!
Yes but haven't you just determined above that infinite real estate is irrelevant in the planes.
Frankly this seems to solidify the kosmically localised approach as being the best solution.
I totally agree, such an endeavour would be pointless.
Absolutely.
Species in the real world grow old and die. Outsiders don't. Species in the real world need to grow to adulthood before they can mate. Outsiders don't.
The Demon Princes realms are stable enough for them to begin breeding programs. All a demon prince needs to do is remove 2 demons from its retinue and have them quarantined for 50 years and hey presto you have ourself a billion strong army in 50 years.
Numbers are important. Superior equipment, tactics and training only get you so far against weight of numbers (The Russian Front in the 2nd World War would be a good example of that in practice).
I would go along with this idea, yes. In fact its something I already touch on in the Immortals Handbook Bestiary and how numerology is very important to the planes.
The key factor is that their resources are not infinite, but in fact limited.

Grover Cleaveland said:It's mentioned in Faces of Evil, which is essential reading for the fiend-literate. Also, and more importantly, it's damned cool.
Two points of note.
Firstly its illogical. Secondly it adheres to the 2nd Edition (for all intents and puposes statless) approach of virtually infinite power deities, and is a wholly useless approach for epic games, which, lets face it, are the only games that matter for the puposes of statting such beings.
Grover Cleaveland said:Well, exactly. That was the original poster's point - fiend lords ought to, by rights, be far more powerful than mere gods in some respects.
Although I think the radii given for divine realms is pathetically small, and that ought to be fixed as well.
I agree with you on that.
Although personally I would limit the size of such realms to the number of (kosmically linked) planets that such beings are known to.
So, for instance, Lolth is known on a about eight worlds according to Q1: Queen of the Demonweb Pits, to which we can add Oerth and Toril. So Lolths layers would perhaps cover as much area as ten planets.
Grover Cleaveland said:First, you have to understand that distances don't really exist in the Outer Planes as such. Space and time as they're known on the Material Plane don't reach beyond (or into) the Astral. The Outer Planes are realms of archetypes and ideas, of souls and spirit. Terrain shifts and warps as the ideas that make it up change, all travel times are variable, and things look different depending on who is looking at them.
I would certainly agree with you that such fundamental forces are flexible in the outer planes but I think the main crux of our differences, scale, still applies...
Grover Cleaveland said:Infinity, then, is just another idea, and an infinite realm is not necessarily more potent or more full of resources than a finite one.
...glad to hear you say it.
For all intents and purposes then theres no benefit to having an infinite acre chunk of real estate in the planes beyond simply having a realm a few thousand miles in diameter.
Grover Cleaveland said:I suppose it's like your "outsider hit dice don't correspond with size" maxim - the power inherent in a realm, and the difficulty of controlling it, has nothing to do with perceived size or travel time.
Exactly!
Grover Cleaveland said:Even given that, the power of an entire planar layer dwarfs that of any mere god's domain. Abyssal layers, being only a small percentage of the entire Abyss, are generally not as important as the layers of other planes, however.
Yes but haven't you just determined above that infinite real estate is irrelevant in the planes.
Frankly this seems to solidify the kosmically localised approach as being the best solution.
Grover Cleaveland said:Secondly, even if you don't buy the preceding (though I believe it is not only the only interpretation that fits what evidence we have in both Planescape and the 1st edition Manual of the Planes, but also far more interesting than treating the Outer Planes as if they were mere Material landscapes) it should be obvious that a fiendish lord doesn't increase the size of her holdings linearly. She doesn't, for example, add 100 miles to the diameter of her dominion until the end of time.
I totally agree, such an endeavour would be pointless.
Grover Cleaveland said:Conquering a layer of the Abyss means that the will of the would-be conquerer is pitted directly against the will of the layer itself, and the layer, if it is conquered at all, is conquered all at once.
Absolutely.
Grover Cleaveland said:Fraz'Urb-luu, then, doesn't control "his" layer yet. He controls a realm within it, as if he were a mere godling. When he regains his previous status, the entire layer will be his to mold.
Grover Cleaveland said:This is obviously not true, or there would be no endangered species in the real world.
Species in the real world grow old and die. Outsiders don't. Species in the real world need to grow to adulthood before they can mate. Outsiders don't.
Grover Cleaveland said:Predation, the hostile nature of the Abyss itself (which despises all life, even its own), and constant warfare keep the numbers down to whatever level you need them to be at.
The Demon Princes realms are stable enough for them to begin breeding programs. All a demon prince needs to do is remove 2 demons from its retinue and have them quarantined for 50 years and hey presto you have ourself a billion strong army in 50 years.
Grover Cleaveland said:Although, as I said earlier, numbers alone aren't really important - it's the power of the alignment they represent.
Numbers are important. Superior equipment, tactics and training only get you so far against weight of numbers (The Russian Front in the 2nd World War would be a good example of that in practice).
Grover Cleaveland said:You could also assume that demonic populations are limited by the power supplied by the Abyss itself, and can never exceed the amount of (let's call it primal flux - you understand the reference, I think?) provided by chaotic and evil actions on the Material Plane and elsewhere
I would go along with this idea, yes. In fact its something I already touch on in the Immortals Handbook Bestiary and how numerology is very important to the planes.
The key factor is that their resources are not infinite, but in fact limited.