BOZ said:however, Erik dropped a nicely vague hint in the direction that there will be clarification on the power levels themselves of the archdemons.![]()
BOZ said:more than likely, it would seem. there is no guarantee (in fact, id' say it's not particularly likely) that there will be archfiend stat blocks in FC1 since they are elsewhere already, though there could be an update (in the form of, extra skill point here, fixed DC here), or there could be stats for lords not already detailed elsewhere.
however, Erik dropped a nicely vague hint in the direction that there will be clarification on the power levels themselves of the archdemons.![]()
arntof said:Nice to see you again, UK.
Been a while, now.
arntof said:Your IH:Bestiary was very very nice, after a closer scrutiny. I am still a bit perplexed over the sudden flux of new epic magical items, though.
Shemeska said:Of course, I prefer my archfiends like I prefer my deities: without statblocks for the full being on their home plane.
Shemeska said:Which will be good, given the unfortunate precidence of archfiends of CR 20ish range the BoVD gave us, pandering to the 'kill em and take their stuff' crowd, combined with the really awful dichotomy between archfiends and true deities that D&DG gave us.
We really got hamstrung in 3e with that early precident given to us by giving us not just stats to projections or avatars, but to the archfiends themselves, and really anemic stats at that. I'm holding out hope that Erik and company will do something to rectify the situation a bit.
Of course, I prefer my archfiends like I prefer my deities: without statblocks for the full being on their home plane.
James Jacobs said:. In fact, I'm really nervous about how the book'll be recieved,

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.