Fiends take the world - where are the celestials?

Quasqueton

First Post
I'm making a campagin setting where the material plane world has been conquered by fiends (especially devils). Somewhere in recent history, some bad and foolish people opened a gate(s) allowing hordes fiends into the world. The fiends multiplied quickly and took over.

But then a thought struck me: why wouldn't the celelstial host come to the material world and try to drive them off? Many of the more powerful celestials (planetars and solars) can plane shift on their own.

So, help me come up with solid reasons why the fiendish control of the material world is/was not challenged by celestials.

I'm going to use the default D&D cosmology.

I'd really appreciate some suggestions here.

Thanks.

Quasqueton
 

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Salutations,

1) They did and were slaughtered by the fiends and their allies.

2) The fiends knew this was coming and stormed the celestial planes at the same time. The celestials have been too busy fighting their own war to step into the prime.

2a) I had a campeign where the minions of hell erupted a volcano brimming with hate and anger. The explosion was so powerful it sent a huge boulder ripping through the planes of existance- causing metaphysical damage that allowed no planar travel. You could use a variation of that idea- where the boulder landed in the celestial planes.. polluting them with the hate anger. There is no longer one hell, but two?!

3) The specific gate that opened the portal to the lower planes has metaphysically joined the two planes- and access to other planes is limited at best. (Energy can come through, but that is it.)

4) There is a prophecy of the heavens that when mortals opened the gates of hell willingly, the gates of heaven would close. They consider the war lost.

Good luck
SD
 

They could be planning to assault hell since half of hell is in the prime material plane. Cutting the power of hell on the prime for the demon, leveling the field beetween human and demon.
 

Perhaps they look at it like this: If the celestials go in to battle the demons, all it will accomplish is the destruction of all civilization on the planet as their wars rage across it. It would just as surely destroy all the peoples of the world. Instead, they're working in secret to help protect the good, learning the weaknesses of the forces on earth, and preparing themselves and their planetary allies (or perhaps pawns) for when the moment to act occurrs.

Toss in Bihor's idea in there, and you've got something perfect for an epic storyline.

The celestial hosts may even have different ideas as to what to do. That could slow them down even more (after all, for immortal biengs, debates could take a while).

Hope that helps
 

I am think that the celestials have been forbidden from interefring with the natures of men.

Some have broken these rulings in open and have gathered large armies under them and fought to the bitter end throwing themselves against a demon horde they cannot defeat. All they cause is more death and destruction.

Some aid humans in secret maneuvering against their opponents in a deadly cloak and dagger game.

Others are not interested and considere the land of man lost. There are more planes then that of the humans, so why should they be interested in one? Rather, they are shoring up the defenses of other planes against a possible attack of demons and the humans.

All the while both sides becoming different. Huamns becoming monstrous and demons start developing a concious.
 

The fiends have either been allowed to invade for a time being as punishment for the transgression of some large group of inhabitants of the prime, or else the fiends have earned the right to invade for a time based on some treaty or contract between the fiends and the celestials.

In the first case, the Celestials are awaiting the coming of a Redeemer who will atone for the sins of the group or person who committed whatever horrid sin so offended them. Alternately, they await at least an admission of guilt and a general cry of mercy on the part of the inhabitants of the prime. In other words, saving the prime involves convincing a large percentage of the populace to engage in a sincere act of piety.

A variation on this is that the group was so evil and powerful, that the celestials allowed the invasion in order to premptively destroy the group before it became an even greater threat than the fiends. The celestials are biding thier time to see if the enemy has been destroyed or at least weakened enough to directly intervene.

In the second case, conditions are fairly similar to the first, but the possibilities are more varied depending on what the contract calls for to restore control to the Celestials. A mortal Redeemer may be required, or the Redeemer may have to be a God or Celestial. The contract may specify a period of time (40 months, 40 years, 1000 years) before the Celestials are allowed to intervene. Or the contract may specify that a trial or test must be conducted at some regular interval by champions of the two sides and for some reason the Celestials are losing.

In all cases, the Celestials may be investigating the matter, and secretly working behind the scenes in preparation for more open warfare. In the case of a contract, the more chaotic minded celestials may be breaking both the letter and spirit of the contract - which may in fact be prolonging the legal right of the Infernals to invade, resulting in a situation where the more Lawful minded Celestials are spending more time fighting thier Chaotic brethern than the Infernals.

Naturally, the PC's are destined to assist in setting the matter right, either as the direct actors themselves, or as the comrade of the direct actor (who may not appear to be that extraordinary until the climax).

For instance, I'd be very tempted to start such a campaign with the PC's rescuing an orphaned female human child. This child is actually an incarnation of a diety and is destined to defeat the Arch-Fiend at an appointed place and time (by for instance naming a epicly powerful Holy Word at a particular 'nexus of reality').

The child appears to be a low level commoner through most of the campaign. She attaches herself to the PC's, and always manages to resist being separated. If left with friendly clerics, she runs away and appears at inoppurtune moments, etc.
 

The Celestials have watched the world and found it wanting. They then saw a chance to redeem itself, if it survives.


When the human opened the gates to hell, he unleashed the hordes of Baatezu to run rampant in the world.

A celestial volunteers to go on a mission of high import, becoming a fallen celestial as he brings about the opening of the abysal gates.

Welcome to a world that is in the midst of the BLOOD WAR.

The celestials wait til one side has one and swoop in to demolish the weak victor.
 

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