It appears to me that the fighter is, overall a better 'fighter' than the ranger. IMo 1-1 at nearly any level, a purely optimized fighter vs optimized ranger meleeduel would result in the fighter being victorious.
Now ofcourse, I haven't played it out yet, but from a few test combat where i pitted the fighter against solo foes and the ranger against solo foes, the fighter performed much, much better. Looking at their powers over levels, the fighter gets good healing powers, has better hp, and more surges.
An example of my test combats is the 'Human guard' critter in the MM. I pitted a level 1 ranger against it, using melee combat only and then pitted a fighter against it, using melee again. The fighter won 3/3 rounds, while the ranger did not win even one.
The biggest atribute to this was the fighters 'reliable' ability; the ranger usually missed with his daily while the fighter always hit, albeit sometimes after a few tries.
Overall, while the ranger may certainly dish out more damage, the fighter can stand toe-to-toe much longer, can absorb more punishment, and thanks to 'reliable' dailies always hits; thus as a result actually do MORE damage overall than the ranger. The balancing factor appears to be ranged combat, if the ranger has time he can whittle away a foe at range.
Thoughts? Am I onto something or am I mistaken?
p.s. Oh and btw, the Paladin performed even better than the fighter in the test combats I ran due to Lay on Hands.
But he also missed when hitting his dailies sometimes.
Now ofcourse, I haven't played it out yet, but from a few test combat where i pitted the fighter against solo foes and the ranger against solo foes, the fighter performed much, much better. Looking at their powers over levels, the fighter gets good healing powers, has better hp, and more surges.
An example of my test combats is the 'Human guard' critter in the MM. I pitted a level 1 ranger against it, using melee combat only and then pitted a fighter against it, using melee again. The fighter won 3/3 rounds, while the ranger did not win even one.
The biggest atribute to this was the fighters 'reliable' ability; the ranger usually missed with his daily while the fighter always hit, albeit sometimes after a few tries.
Overall, while the ranger may certainly dish out more damage, the fighter can stand toe-to-toe much longer, can absorb more punishment, and thanks to 'reliable' dailies always hits; thus as a result actually do MORE damage overall than the ranger. The balancing factor appears to be ranged combat, if the ranger has time he can whittle away a foe at range.
Thoughts? Am I onto something or am I mistaken?
p.s. Oh and btw, the Paladin performed even better than the fighter in the test combats I ran due to Lay on Hands.
