Joachim Pieper
First Post
It's all very well saying fighters aren't as good as spellcasters, but I can count on the fingers of one hand the spellcasters who would want to go toe-to-toe with one.
When we started playing our high-level game (started at 17th, now at 22nd) we didn't have a fighter. But the rogue, fighter-rogue, wizard, wizard-cleric and cleric simply weren't getting anywhere. What it boils down to is that spellcasters need someone big to hide behind. The fighter is the first pick in the party, I reckon. A party without one will struggle. You need a character who can take two hundred points of damage at epic level, because the gribblies are dealing that much. Also, unless you've not sorted your fighter out right, he should be causing more damage, consistently, than the party wizard.
That's what we found out. We also worked out that vorpal swords were broken in 3.0, but that's a different story.
When we started playing our high-level game (started at 17th, now at 22nd) we didn't have a fighter. But the rogue, fighter-rogue, wizard, wizard-cleric and cleric simply weren't getting anywhere. What it boils down to is that spellcasters need someone big to hide behind. The fighter is the first pick in the party, I reckon. A party without one will struggle. You need a character who can take two hundred points of damage at epic level, because the gribblies are dealing that much. Also, unless you've not sorted your fighter out right, he should be causing more damage, consistently, than the party wizard.
That's what we found out. We also worked out that vorpal swords were broken in 3.0, but that's a different story.