Just so that most people here will disregard me I will also throw in that I did increase the number of spells per day that wizards and sorcerers get to cast.
Of course there are also no save or die spells, no way to get incredibly high DC's for the saves, and only a fraction of the spells they cast each day be combat spells. So all in all the only real change is that they have more options.
Now that that is also out I am sure I will be berated for other things in my campaign. Overall everyone is happy, having fun, and everyone gets their chance to shine. That is what the game is all about. It helps that with the few changes i've made here and there it is all balanced as well, even makes it easier to plan encounters based on the characters supposed difficulty.
Just have fun with your own game, but if people feel as though it'd be better for them to be another character for lack of fun/something to do it is time to change something.
Of course there are also no save or die spells, no way to get incredibly high DC's for the saves, and only a fraction of the spells they cast each day be combat spells. So all in all the only real change is that they have more options.
Now that that is also out I am sure I will be berated for other things in my campaign. Overall everyone is happy, having fun, and everyone gets their chance to shine. That is what the game is all about. It helps that with the few changes i've made here and there it is all balanced as well, even makes it easier to plan encounters based on the characters supposed difficulty.
Just have fun with your own game, but if people feel as though it'd be better for them to be another character for lack of fun/something to do it is time to change something.