Faolyn
(she/her)
Have you considered that maybe they're using it as a shorthand for the forum and that's not what they told their players?That's #1, who should be using useful terms to describe what they don't want in game instead of just 'evil'.
Have you considered that maybe they're using it as a shorthand for the forum and that's not what they told their players?That's #1, who should be using useful terms to describe what they don't want in game instead of just 'evil'.
Here is a quote from AW (p 114), which (to the best of my knowledge) coined the phrase "be a fan of the PCs":Sounds good. How does that actually make you a "fan" of the PCs/players?
What if the person had a severe allergy? Like, the type where just being in the same room is enough to make them ill. Would you just tell them not to come over?Correct. I would never change a meal just for one person: they need to take personal responsibility for their diet.
What if the movie was really upsetting to someone for some reason? Would you keep the movie going and not care about them?Again, yes. If your coming to MY house to watch MY movie....we will watch what I want to watch.
Or, you could see it as using your free will to be a good host and considerate friend.It does cost me free will.
So... you got triggered by people being upset to the point that you can't function in games that have any limitations anymore.For a game example, a couple years ago in a Star Trek Adventure game, the crew of the USS Palomino were trying to stop a Borg cube. They did the old trick of beeming over to the cube to start trouble. On the cube they passed by one of the Borg Nurseries and I describe the little babies with Borg implants (EXACTLY as was shown in the broadcast of TNG's "Q who"). Two players got all triggered and had to leave the game for the night as that was "so horrible" to them. And they left the game over it.
So even trying to do "PG-13" is a waste of time. I just come right out and say "my game is Unrated 100%. If you ever get offended by anything...my game is not for you."
This is exactly what I feel when I hear Mambo No. 5.While I get what you're trying to say, this still sounds very...Frankensteinian, somehow.![]()
People who are discussing a technical thing, and developing expertise in it, develop their own terminology.
We could have a world in which all RPGing is discussed in terminology familiar to everyone on ENworld.
Or we could have a world that includes Dogs in the Vineyard, Apocalypse World, Sorcerer, and all the dozens (hundreds? maybe even thousands?) of RPGs they have inspired.
You can't have both.
Well, no, again I would have them take personal responsibility.What if the person had a severe allergy? Like, the type where just being in the same room is enough to make them ill. Would you just tell them not to come over?
Yes? Can't see a reason to stop the movie over that. Plenty of movies are made to be upsetting, so if a watcher gets upset, then the filmmakers did a good job.What if the movie was really upsetting to someone for some reason? Would you keep the movie going and not care about them?
Well, there just are different ways of doing it.Or, you could see it as using your free will to be a good host and considerate friend.
No. Too many people are vague, lie or just are clueless. And worst of all is people cherry pick.So... you got triggered by people being upset to the point that you can't function in games that have any limitations anymore.
Wouldn't this have been solved by asking people upfront, in session zero, what their lines were, and then respecting them?
For the record, I disagree with any advice that suggests the campaign revolves around the characters. My preference.I'm a fan of basketball. I like watching good basketball. Can I be a neutral referee while also being a fan of basketball? I think that it's important to remember that the DM in D&D is being asked to be a referee with respect to the rules and making rulings. However, the DM in D&D is also being told advice such as...
Wait? Making play revolve the characters and make the players come back for more? Tailor things for the players' preferences? How is any of that behavior for a neutral referee? Honestly, it seems a bit absurd that WotC's writers wouldn't want the DMs to be fans of their players' characters.
That said, the GM in PbtA games is not described as a neutral referee nor are they expected to be one. The GM in PbtA games are meant to fill the PCs' lives with adversity and adventure. Some PbtA games go as far as describing the role of the GM as being a firehose of adversity that is pointed against the PCs. That goal is likewise at odds with something that a "neutral" referee would do. Here is how "Be a Fan of the Characters" is described in Stonetop:
Sure, because many people here are long-time players who have internalized D&D's terminology and deviations from "plain English" as normal. So when these people see other games using different terminology, it accuses these other games of a scary misuse of "plain English" while ignoring the presence of such features in their own games. It's about like someone from Culture A accusing Culture B of having Weird Custom Z while ignoring that their own Culture A also has Weird Custom X and Weird Custom Y. We tend to ignore our own cultural blindspots while noticing them in other cultures.
That doesn't say much. Claims are easy to make. Backing them up to make a compelling argument is the hard part.
I'm not on one side of the fence. It don't really see this in terms of a fence or sides; instead, it comes from an open field of experience with a plethora of other games.
I fully recognize that different games use different terms that may defy our sense of "plain English" or "natural language," and IME this can be one of the hurdles going from one game to another. For example, PbtA has terms that took me awhile to learn and I often find throw new learners for a loop: e.g., +1 Forward, +1 Hold, etc. However, it seems a bit hypocritical to accuse DW as having terms that defy "plain English" while ignoring similar linguistic features in D&D. That does strike me as special pleading. D&D was my first TTRPG and I have far more experience playing in games of D&D (and its ilk), so yeah, I have internalized a lot of D&D's terms far more readily than games outside of that bubble of personal experience, including PbtA games, but that mostly comes from 23+ years of experience with D&D-esque games > 8+ years of non-D&D-esque games.
I haven't said anything about whose preference should override whose.
Upthread you said that you allow players full control over their PCs. You also said that you don't allow players to play their PCs in a way that you judge to be evil. All I'm saying is that those two claims are contradictory: the second one entails that the first is false. Players can't play their PCs as they like.
Whether or not that's good or bad isn't something I've expressed a view about.
Given the primary focus of the site, I do think it's reasonable to understand D&D terms more than terms exclusive to other games.People who are discussing a technical thing, and developing expertise in it, develop their own terminology.
We could have a world in which all RPGing is discussed in terminology familiar to everyone on ENworld.
Or we could have a world that includes Dogs in the Vineyard, Apocalypse World, Sorcerer, and all the dozens (hundreds? maybe even thousands?) of RPGs they have inspired.
You can't have both.
The terms is taken from Apocalypse World, which says this on p 11:
Fronts are your prep for play, starting after the first session. (Think “I’m fighting on three fronts! I’m <in trouble>!”)
The concept of a "front" in an armed conflict is a pretty familiar one, I think.