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Final Fantasy J

[sblock=Initiative]
Sly
Leita
Mikken
Snake
Kyo
White Mage[/sblock]

Sly spits Acid into the snakes face as it continues attempting to crush the life out of him, burning into the beasts scales though it's quick jerking around avoids some of the breath.
Leita steps forward and fires off a round of arrows, though only one penetrates its skin, while Mikken steps back and hastes the party.
The Snake continues to constrict Sly while directing its attention towards Kyo, lunging forwards to bite him as he continues his assault on it.
Meanwhile, the White mage gasps, weaving more curative magics at the dinosaur

[sblock=ooc]
I'm ruling that Leita was able to take a 5' step to get 30' from the snake (and hence the group), meaning she can apply point blank shot (if you have it and haven't been using it allready), and gets hit by Mikken's Haste. Also, I'll rule that Haste allows a creature using natural attacks to take a single extra attack with their Primary Natural Attack when taking a full attack action.

Fangor : I'm gonna give the snake a -4 penalty to his reflex save, as he's preoccupied attempting to squeeze the life out of you.Snake DC 18 Reflex vs acid breath (1d20+13=24) Unfortunately he still makes it, and takes 10 acid damage.
Leita's second attack hits (5 damage)
The Snake constricts sly, taking -10 to act as though it's not grappled and also bite Kyo.
Snake Constrict vs Sly (1d20+24=40, 1d20+16=34) Constrict (1d8+18=26)
Snake's Attack; damage (1d20+24=31, 2d6+18=27)
Fort DC 28; con damage if fail (1d20+14=30, 1d8=2)
Kyo takes 27 damage, Sly takes 26.
Kyo Attacks vs snake (1d20+17=28, 1d20+12=32, 1d8+15=16, 1d8+15=20)
both hit, 36 damage to snake

White mage cures Sly: Cure Moderate (2d8+10=26) Sly heals 26.
[/sblock]
 

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Now closer and effected by Mikken's spell, Leita moves even faster. Quickly she draws and fires four arrows at the beast. She remains alert to attacks by it. She knows that she must continue this in order to saves her companions, including the latest one that has come to their aid.

OOC:
Note: Bonuses for haste (spell) and point blank shot (feat) added in.
Attack: 26, 21, 36, 21
Damage: 5, 7, 9, 11
 

[sblock=OOC ]- I used his anklet to translocate 10' away as swift action prior to the breath attack. That should put me 10' away from this thing, hoping that it would have to waste an action to grapple me again, and save the others from being attacked, as I would be it's main concern. Let me know if that was negated, as I will update Sly to not having used the anklet last round, and would use it this round instead.[/sblock]

Sly takes the damage stoically. as he then manages to disappear from the snake's grip (using Anklet of Translocation as Swift action) and appear 10 feet away. The damage was minimal, but still damage in itself. Sly then decides to try and attack this creature anyways, hoping to bring it down eventually. His talons dig in, hoping to find the soft flesh of the snake. He also decides to change his aura, granting the snake a little surprise for the soon to come retaliation.

[sblock=Acid Energy Aura Activated](Acid Energy Aura, melee attacks vs any allies damages foe by 4 Acid dmg per melee attack, for when the snake attacks)[/sblock]

[sblock=Talon Attack]Forgot the +1 for Haste, so please add, even though I am sure it still misses...Attack and Damage (1d20 15=22, 2d6 9=11)[/sblock]

EDITED
 
Last edited:

[sblock=ooc]I'm not going to allow the anklet to escape grapples, if that's what you bought it for please replace it, otherwise feel free to use it for its intended use (which is not free escape from grapple, IMO). sorry.[/sblock]
 

Mikken, HP 75/75, AC 25, Hasted

Mikken utters another short spell, sending four arrow-like needles of magic into the snake's body, easily avoiding Kyo and the dinosaur. Then he draws the katana once again and moves into a flanking position with Kyo, blades at the ready.

[sblock=ooc]Magic Missile for 13 damage, then a move action to get in a flanking position if possible, drawing the katana again as he moves. Wakizashi still used for defense this round.

Magic Missile at the giant snake (4d4+4=13)

Prepared Spells: Detect Magic, Light, Light, Mending, Read Magic, Feather Fall, Mage Armor, Mage Armor, Magic Missile (cast), Magic Missile, Magic Missile, Magic Missile, Acid Arrow, Bull's Strength, Cat's Grace, Knock, Scorching Ray, Dispel Magic, Haste (cast), Lightning Bolt, Lightning Bolt, Ice Storm, Mass Enlarge Person, Stone Shape.[/sblock]
 

Jemal said:
[sblock=ooc]I'm not going to allow the anklet to escape grapples, if that's what you bought it for please replace it, otherwise feel free to use it for its intended use (which is not free escape from grapple, IMO). sorry.[/sblock]

[sblock=OOC] No problem, just thought I would try. I will amend my post today to reflect new actions instead.[/sblock]
 



[sblock=initiative]
Sly
Leita
Mikken
Snake
Kyo
White Mage [/sblock]
As Sly digs into the Snake, it hisses in pain, and doesn't seem to notice the party start to glow with an acidic sheen.
Leita unleashes a barrage of arrows, two of them driving into the snake this time as Mikken blasts it with his own quartet of magical arrows before returning to melee. He is a little surprised when the snake lashes out at him, ripping a gash out of his arm as he moves into position. The snake is equally surprised as the bit of flesh it rips away fouly burns its mouth.
The group can't help but think how fast this thing moves as it lashes out again, this time at Kyo, biting his leg.
Kyo groans in pain but returns with a pair of attacks, his second driving deep into the snakes belly as he dances around it, limping slightly.

the White Mage gasps as she sees her allies all being injured, and begins chanting, casting a healing spell upon all of you.

[sblock=ooc]
Please remember to include combat stats (AC, saves, HP) in your posts.
Sly hits the snake's AC (Exactly with the +1 from Haste.) for 11 damage.
AoO vs Mikken's Movement (1d20+24=33, 2d6+18=27) (It has 10' reach as a large creature, and is currently not considered grappling so can take AoO's).
Snake takes 4 from Acid Aura.
Bite Vs Kyo (1d20+24=28, 2d6+18=26)
Kyo Atk Vs Snake (1d20+17=20, 1d20+12=25, 1d8+15=20, 1d8+15=22) second hits.
Snake Grapples Sly; damage if successful (1d20+24=27, 1d20+16=21, 1d8+18=25)
Fort saves vs Poison (Mikken, Kyo); Con Damage if fail (1d20+9=12, 1d20+14=23, 1d8=7, 1d8=8)
Cure Light Wounds, Mass (Add Empower) (1d8+10=16) BUT you each heal (16X1.5)=24 hp.
So, in the end, Mikken takes 3 damage, 7 con damage(-30hp); Kyo takes 2 damage, 8 con damage(-40HP); and Sly takes 1 damage [Plus he has 4 con damage from last round(-16HP)].

**DAMIT, I need to stop that.. I keep writting the wrong Campaign name in Invisiblecastle *L* I guess I'm DMing too much**

Also, sorry all for taking so long to update. :(
[/sblock]
 

Sly AC23, HP 80/97, Fort10,Ref4,Will9

Seeing the creature now taking some hits, Sly tries to dig in again, his talon's trying to find this creatures exposed areas. It seems to not want to deal with Sly directly, so that is good. His acidic taste in his mouth is returning, so it would be soon that this creature would get another dose of his acidic breath. (Nest round's action is acidic breath weapon)

He tries to power the attack with a little help from his other leg, pushing deeply into the open wounds. The blood is warm, as Sly feels it trickling down even more. The snake would not be able to hold on much longer, hopefully...

Power Attack for 2, talons and dmg (1d20 14=31, 2d6 11=19)

His aura is still engulfing the recent allies, as the snake will eventually find that the taste for fighting is not suiting him very well. (Acidic Aura for 4dmg if it attacks anyone)
 

Into the Woods

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