Final words...

" Yeah, I guess we ought to do that, " says Bhalag, stifling a yawn. " Maybe you'd like to over what you found out this morning though, so the rest of us know what you're talking about. "
 

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Kaodi said:
" Yeah, I guess we ought to do that, " says Bhalag, stifling a yawn. " Maybe you'd like to over what you found out this morning though, so the rest of us know what you're talking about. "

"Ahhh yes, our findings. Kae and I check with multiple fletchers and found that the arrows are of Karnathi design, there are many places around Sharn where such arrows can be aquired. Also, the third apartment over the McCallack brothers Forge is where the thugs got their orders to attack us. These three brothers, a human, a half-orc, and a half-elf, run a successful Forge but nothing else that is strange has surfaced" Rethlin explains to the party.

OOC: the extact text provided by the DM:
- The arrowhead is originally a Karnathi design: mind you, any master fletcher can make them.
- There are a half-dozen places in Sharn that sell arrows like that, either by making them themselves or importing them from elsewhere -- Karnath, presumably.
- The McCallack brothers are triplets: a human, a half-orc, and a half-elf. Nobody asks about their family life.
- The Brothers run a successful industrial forge: cogs, barrel hoops, chain, wire, nails, hinges, locks, etc. As far as anyone knows they don't make weapons, but they could if they wanted to.
 

" Well, that certainly sounds interesting... I wouldn't mind finding out the story there, though. Must be something really crazy, or they're changelings. I win either way. "

Bhalag leans back into his seat and sighs heavily.

" I just hope tomorrow it doesn't turn out that we have six leads and problems, instead of three... "
 

"What did your reading turn up, anyway?" Kae asks absently, raising an eyebrow at Bhalag and taking another sip of her wine. "What is it that Zook's so itchy to pore over?"
 

Bhalag takes a moment to scratch his beard and gulps down some water before replying.

" Well, that book contains a lot of old information from before the beginning to the Last War, stuff to do with military forces in Breland, " says Bhalag.

" There were mentions of contingency plans for " poison pill " weapons, and something about scrolls for making undead. Zook could probably tell you more about that magical stuff. Anyway, these poison pill weapons were designed as a last ditch weapon to wipe out your own position in the event that it was about to be overrun, taking anything and everything of use with it. "

" Anyway, there was some kind of code scribbled in the margins of the book. That is what Zook is so eager to figure out. I'd be lying to say I'm not rather intrigued as well, but so long as he is happy, why not let him to the work while we enjoy a nice evening? "

" I guess there isn't a whole lot we can do until he figures it out, so we'll just have to wait. "
 


Zook and the book

Zook begins to decipher. The primitive encryption yields to him easily, but is remarkably boring.

The notes are mostly cross-references to other events in history (which Veyk and Zook knew because of their knowledge checks) and to some basic works on magical theory (which Zook knows because of his Spellcraft check)

Reading the book in more detail is pretty disturbing: there's apparently several weeks of discussion on what type of spawning undead to create. Zook gets to learn more about the undead than he ever really wanted to: how can live soldiers be converted straight to ghouls or ghasts, how you need to kill someone to make them a bodak, the number of skeletons a mohrg can control...

Finally Zook finds some new information. Scrolls were definitely created: the exact number and sort are never referred to directly, but the addended notes are pretty explicit, though not sourced.

Create Undead: 5-7
Circle of Death: 2-4
Animate Dead: 8-10
Enervation: 5-7

This is probably the motherlode of scribed magic. There are whole countries that would kill to get their hands on this.

And yet there's more...as Zook continues to read and will find out later today...
 


(Computer, meet network card failure)

Zook continues on through the book, stepping through meeting after meeting.

Tharglir Ezhin is creating the scrolls in a secure location, compartmentalized away from the comittees knowledge -- need to know.

Week 3: The project is going according to plan.
Week 4: The project is going according to plan.
Week 6: The project is going according to plan.
Week 9: Tharglir Ezhin is assassinated by a team of Cyran mage-killers.
Obviously, there will be some schedule slippage.

Week 10: The king hears about this project. He is outraged. The whole project is ended in no uncertain terms: it's not to be restarted, repurposed, salvaged, or discussed. Ever again.

A reference leads Zook to paydirt.

The individual making these notes had apparently tried to find the "secure location".
There is a list of fifteen addresses on one of the books endpapers.
Thirteen have been crossed out.
One address is in Sharn.
The other is in First Tower: it's a warehouse and storage depot.
 

Zook gets up smiles and runs over to Bhalag and Kae " I have a few leads. Whomeever was looking at this book was looking for the place where all the raw materials for that wierd undead project were hidden. There are 13 addresses listed and theyre down to two. One is here in Sharn the other is in first tower. So I say we track down the guys at McCallack brothers Forge and then we make haste to these two addresses.
 

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