Grimstaff
Explorer
Currently running Swords & Wizardry, but I've taken a thorough look at PF.
If I had to choose between PF and 3.5, I'd take PF anyday, but PF still fails to address many of the issues I had with 3.5. I still prefer non-combat actions to be resolved through player skill not skill rolls, though I recognize plenty of gamers prefer, or at least are used to, making a roll to determine diplomacy, gathering info, etc. I also think PF still has a lot of fundamental problems after level 10 or so, though I recognize this is more likely a result of wanting PF to be as compatible with existing 3.5 product as possible. Designing monsters and npcs still looks clunky, but if you're already used to doing it with 3.5 it won't be a problem.
Though its ultimately not for me, I think its a fantastic game, and I think its going to be successful for a long time.
If I had to choose between PF and 3.5, I'd take PF anyday, but PF still fails to address many of the issues I had with 3.5. I still prefer non-combat actions to be resolved through player skill not skill rolls, though I recognize plenty of gamers prefer, or at least are used to, making a roll to determine diplomacy, gathering info, etc. I also think PF still has a lot of fundamental problems after level 10 or so, though I recognize this is more likely a result of wanting PF to be as compatible with existing 3.5 product as possible. Designing monsters and npcs still looks clunky, but if you're already used to doing it with 3.5 it won't be a problem.
Though its ultimately not for me, I think its a fantastic game, and I think its going to be successful for a long time.
