slobster
Hero
Very good point - we'll see how it goes. I'll start off running it as written, and then see if tweaking is required...thanks
You know I actually thought the attacks were much too low at first, but I sort of came around when I realized how epic and high stakes it was for the PCs to fight off wave after wave of enemy forces, where a string of really good rolls could bring a PC down, but they fought and won despite the risk.
Basically I had a sweet encounter with a lot of enemies that made us feel really heroic and BA.
It'll obviously be different with the different dice scheme, maybe it will tip past some imaginary line that separates "heroic" from "walk in the park". However it goes, I'd be interested to hear about it!