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D&D 5E Finally

Lygah

First Post
627:Level 1 Rangers get favoured enemy and natural explorer, which doubles checks related to favoured terrains and improves many skills used within.

Rangers don't get Cantrips, 1st level spells are Alarm, Animal Friendship, Cure Wounds, Detect Magic, Detect Poison and Disease, Ensnaring Strike, Fog Cloud, Goodberry, Hail of Thorns, Hunter's Mark Jump, Longstrider, Speak with Animals.

628: Resilient can only be taken once

630: Sharpshooter:Attacking at Long Range doesn't impose disadvantage. Your Ranged Weapons attacks ignore half and 3/4 cover. You can chose when attacking with a proficient ranged weapon to take -5 attack for +10 Damage.

Skulker: I can't say how it was during the alpha, I don't have it on this computer. But Skulker pre-req, dex 13 or up. You can try to hide when lightly obscured from a target. When hidden and attacking at ranged a miss doesn't reveal you. Dim Light doesn't impose disadvantage on perception checks relying on sight.

Multiattack Volley: Yeah, 1 attack, rolled seperately on all targets within 10 feet.

Assassinate: Advantage on attack rolls against a creature that hasn't acted, and any hit on a surprised target is an auto crit.
 
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Divine Power: Doesn't seem to exist.
Whoa. :O Guess they wanted to tone down the Paladin's/War Cleric's long-term combat buffs then, or remove them altogether, between this and the nerfing of Divine Favor.

Out of curiosity, then, what is the Paladin's Lv. 4 spell list?
 

Emmissary

First Post
Explaining multiclassing takes up two pages in the PHB, it is a bit complicated to summarize. There are ability score prerequisites, you only gain some of the proficiencies of the new class, your spell slots are based on total character level (spellcasting classes only), spells known and prepared are based on individual caster level, certain class features do not stack or have special rules (Extra Attack, Channel Divinity, Unarmored Defense).

Any chance of taking pictures of the two pages? :D
 

Lygah

First Post
632: Wish is a pretty massive description, takes up a half page in total, it can duplicate any 8th level or lower spell without using components, it has a handful of additional effects, from creating a non magical item of up to 25k in value, healing large groups, or forcing a reroll on an action in prior turns. As well as allowing stated reality shaping effects, prone to DM shenanigans, but with severe drawbacks including a chance of never being able to cast wish again.

633:Aura of Life, Aura of Purity, Banishment, Death Ward, Locate Creature, and Staggering Smite.
 

Holden

First Post
Could you run down what the Noble Background gets?


(Any other Backgrounds you have time to summarize would also be great ^_^)
 


Falling Icicle

Adventurer
632: Wish is a pretty massive description, takes up a half page in total, it can duplicate any 8th level or lower spell without using components, it has a handful of additional effects, from creating a non magical item of up to 25k in value, healing large groups, or forcing a reroll on an action in prior turns. As well as allowing stated reality shaping effects, prone to DM shenanigans, but with severe drawbacks including a chance of never being able to cast wish again.

Do those severe drawbacks happen if you create the 25k value magic items, or only if you try wishing for even greater things?
 



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