Put them in a no summoning zone every once in a while![]()
What was supposed to be a difficult fight turns into a cakewalk when the summoner has 50+ augmented summoned creatures swarming all over the enemy/enemies.
How do you get so many summons when you can only make about 2.5 a round and they last fewer than 20 rounds? Maximized Quickened or something?
The trick to making something like this work is to negate the players' advantage without negating their abilities-- find ways to keep their abilities from being effective without keeping them from using them. Let them be awesome without being invincible.
Have there or will there be any future installments in this series? I was enjoying the rules banter.