Firbolgs - A PC Race From VOLO'S GUIDE TO MONSTERS

Interesting. A bit of a departure from depictions in earlier editions. Much more nature oriented...seems they're playing up the fey aspect based on the Celtic origins of the race.

Interesting. A bit of a departure from depictions in earlier editions. Much more nature oriented...seems they're playing up the fey aspect based on the Celtic origins of the race.
 

vecna00

Speculation Specialist Wizard
I had just stumbled upon this and came here to see if it was posted.

I'm not too upset at the change, but I am curious as to what their actual design decision is on it, speculation aside.
 

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Interesting. A bit of a departure from depictions in earlier editions. Much more nature oriented...seems they're playing up the fey aspect based on the Celtic origins of the race.

I found the fey focus rather interesting myself - it does make sense given the creature's mythological origins, and the race has always been the most nature-oriented of the giant types anyway.

The two-foot drop in size will take a bit of getting used to, but it's hardly a deal breaker, and, really, despite what others are saying, it's not that huge of a difference. I've seen far more radical changes over various editions than this. Maybe after centuries of shrinking themselves magically, they were cursed/blessed by some god or archfey or nature itself with a naturally smaller size?
 

pukunui

Legend
Even though they can speak Giant, the write-up indicates that they are humanoids. This leaves me wondering if they still mainly worship Hiatea or not. (I have a player who now wants to ditch his existing PC and make a firbolg druid, so I have to think about these things.)
 

Even though they can speak Giant, the write-up indicates that they are humanoids. This leaves me wondering if they still mainly worship Hiatea or not. (I have a player who now wants to ditch his existing PC and make a firbolg druid, so I have to think about these things.)

They are a sort of a humanoid-giant-fey mixture, if that makes any sense lol...

The "classes" section there just mentions "nature gods" in general. As Hiatea is a nature god, so it wouldn't seem out of place for her to be one of the main deities firbolg clerics would worship.

This has gotten me wondering, will we see some info on the various gods/pantheons of the "featured" creatures? Even if it were just charts and quick run-downs like in SCAG, it would be something nice to see...
 

pukunui

Legend
They are a sort of a humanoid-giant-fey mixture, if that makes any sense lol...
It does. However, I think if we ever see one in monster statblock form, it'll say "medium humanoid (firbolg)" at the top.

The "classes" section there just mentions "nature gods" in general. As Hiatea is a nature god, so it wouldn't seem out of place for her to be one of the main deities firbolg clerics would worship.
Yeah, I'm just thinking it would be kind of weird for them to not have their own god(s). I have to think about it for my own homebrew world. Do I want them to worship their own god(s)? If yes, should it be the giant pantheon? Or a pantheon of their own? Or should I have them worship the same pantheon as the wood elves? (In my campaign, high elves and eladrin are agnostic at best, as they believe gods to be little more than children's stories. Also, no one knows if any of the gods are real, and there are no clerics or paladins to "prove" their existence.)

This has gotten me wondering, will we see some info on the various gods/pantheons of the "featured" creatures? Even if it were just charts and quick run-downs like in SCAG, it would be something nice to see...
That would be cool.
 

Mecheon

Sacabambaspis
The art took me by surprise, as it looks nothing like the firbolg from 2E, which is the only one I'm familiar with. Luckily, I have no attachment to the firbolg's previous incarnations, and I actually think this looks pretty good.
Honestly Firbolg looked very generic in past editions. 4E was the only one where I felt they had some flavor, even though that flavor was "White pupils, Raven-Queen worshipping Wild Hunters". Everywhere else they were just tall vikings
 

I really like this race! I've got zero attachment to the earlier incarnations, so any whinging about it being a nostalgia grab doesn't really apply. Instead, I think that these guys do a really nice job of fitting into the 'nature people' concept that we have a few variations on already (Forest Gnomes, Wood Elves, Halflings-sort-of) and yet they have their own take on it that I think stands out. The picture is really excellent actually, and I think that at least half of my enjoyment of the race comes from how nice that guy looks; I'd love to have him as a neighbour!

Stats-wise, we've clearly got a Druid-leaning race here, which is no bad thing as I don't think any other race leans that heavily towards that class. I mean, while bending expectations with a Tiefling Barbarian or whatever is fun, it is also good to have the 'easy pairings' to play around with. Tiefling Warlocks, Half-Orc Barbarians, Halfling Rogues, all of these are solid and entertaining cliches that are useful to work with. Firbolg Druids and, perhaps, Nature Paladins is a solid addition to that catalogue. The magical abilities are good fun, and match the Duergar mentality quite nicely, being powerful but not spammable. They have a fairly surprising stealth focus for such big lads.

Roleplaying & personality wise, I think that we're missing part of the writeup here (the fluff bit). However, from what we get here, a definite 'gentle giant' theme seems to be present, and the Fey side of things is working for me. I don't know much about Fey, certainly not in a D&D context, so I'm hoping that Volo's puts a lot of effort into expanding that side of things.

Overall, I'm really pleased with this race, and eager to both play one and see one played in my games. I had been worried that we'd get a bunch of useless savages as new races - even if Gnoll had been available, I'd probably not have been interested in having one in my game anyway - but if we get some other fun and viable races then I'll be very happy indeed.
 

ferratus

Adventurer
It seems the Firbolgs have murdered the Voadkyn and taken their flavour and abilities. The Voadkyn were always the smallest giant-kin, the "elvish" giant-kin and the ones with the most "druidic" outlook. They even took the Voadkyn's pointy ears.

I do think that this version of the Firbolg has a more consistent design, and I guess the "strong human" niche is already being filled by the Goliath. It would be nice to have a race that can enlarge itself that doesn't have the baggage of the duergar though.

But yeah, these are Voadkyn, and they seem to be a more popular version of the Voadkyn given the positive response that this design seems to be having. Everyone always seemed to hate the Voadkyn before.
 

waxtransient

First Post
The bit about saving throws could have to do with using magic items or maybe it is a nod to the Mystic class, whose abilities aren't actually spells, AFAIK.
 

steeldragons

Steeliest of the dragons
Epic
It seems the Firbolgs have murdered the Voadkyn and taken their flavour and abilities. The Voadkyn were always the smallest giant-kin, the "elvish" giant-kin and the ones with the most "druidic" outlook. They even took the Voadkyn's pointy ears.

It would appear so. Though I had to google "Voadkyn" to find out anything about them/had never heard of them. But right down to the size change, the disguise ability, it all sounds like a direct rip off. Granted voadkyn are just a made up thing and firbolg are part of the creation prehistory "myth-story" of Ireland. So I get it. But such a direct departure from what firbolgs were (in actual myth and D&D lore) to simply relabel a [specifically Forgotten Realms, mind you] creature is somewhat....irritating. But we will continue to be told, I am sure, that the Forgotten Realms is NOT 5e D&D's default setting. [No really! It's NOT! Listen to us! But accept and buy the brand!]

I do think that this version of the Firbolg has a more consistent design, and I guess the "strong human" niche is already being filled by the Goliath. It would be nice to have a race that can enlarge itself that doesn't have the baggage of the duergar though.

Does seem so. Maybe you'll get a Spriggan as a playable race form this book. That's kinda their thing. If they work them into more "fey gnomes with anger management issues" which they kind of originally are/were, versus anything with a directly evil alignment (which I believe they have been in editions past).

[FONT=helvetica, arial, sans-serif]
[/FONT]But yeah, these are Voadkyn, and they seem to be a more popular version of the Voadkyn given the positive response that this design seems to be having. Everyone always seemed to hate the Voadkyn before.

After reading their little D&D wiki write-up, I have to concur. Like, almost to the letter. AND even shorter than them! Voadkyn are listed with average heights of 8'10" upwards to 9'4". So, they stole all of their flavor and abilities and still docked them a foot so they could be "medium humanoids" instead of "elvish giants."

But again, taking something that was just made up for Forgotten Realms and slapping a more "real world" name on it -and then present them as that legitimate thing in a new book- might give it a bit more notice/wider appeal...from where I'm sitting, it is just a blatant -rather lazy- copying (not really a "rip off" since it's theirs anyway). But, also again, if you had not posted about them, I would have never even have heard of "voadkyn." Seems strange that given FR's prominence in 5e, the fact that this very manual is SPECIFICALLY framed as a Forgotten Realms one, with a FR character doing the "research" and presenting these new creatures, that they wouldn't have just stuck with the Forgotten Realms made-up name.

It almost feels like a "bait & switch."

Bait & switches annoy me. :mad:
 

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