GnomeWorks
Adventurer
The long and short of it is that I think firearms takes people out of the fantasy mileu.
Pirates of the Caribbean is a fantasy movie (among other genres).
The long and short of it is that I think firearms takes people out of the fantasy mileu.
Way too heavy for a woman. She can't understand role-playing games, so the intricate working of a gunpowder weapon? Forget it!What if it's a lady in a chainmail bikini holding a musket?
Okay, so we abandon the 80's...Way too heavy for a woman. She can't understand role-playing games, so the intricate working of a gunpowder weapon? Forget it!
We can keep the hairstyles.Okay, so we abandon the 80's...
The pirates movies were set in the late 17th early 18th centuries when firearms were actually used. I think that makes the presence of firearms hit a little differently for the audience.Pirates of the Caribbean is a fantasy movie (among other genres).
The pirates movies were set in the late 17th early 18th centuries when firearms were actually used. I think that makes the presence of firearms hit a little differently for the audience.
D&D is set on a whole other world with magic and dragons -- and with the presence of adamantine other elements. So it should be even easier to accept different tech levels.The pirates movies were set in the late 17th early 18th centuries when firearms were actually used. I think that makes the presence of firearms hit a little differently for the audience.
As for appendix N, never read that. Where is that from? Some old edition campaign setting? Cause we are discussing 5e here.
I'm not arguing it's logical. I think part of the reason why it's hard to accept in D&D is less the fantasy setting and more hit points. As I typed earlier, I can picture a melee battle where people are getting superficial cuts, maybe a swift kick, etc., etc. but when it comes to firearms it's a little harder to accept a solid shot from a musket doing 2d6 damage and leaving the opponent essentially unhurt. To a lot of people it just doesn't feel right.D&D is set on a whole other world with magic and dragons -- and with the presence of adamantine other elements. So it should be even easier to accept different tech levels.