Hello all,
Long time lurker, rare poster, with my first new thread here. I'm going to be running a D&D 3.5 game in the next few months. Before I get to the meat of my question, I should provide a little background about my group. We are a group of 4-7 gamers in our 20s-early 30s. We play an assortment of games (D&D 3.5, D20 Star Wars, Mutants and Masterminds, non-D20 L5R) and rotate campaigns fairly frequently (every 4-8 weeks), but often return to popular campaigns with only a short time away.
Anyway, I'll be running a 3.5 D&D game for the group in the next few months. I will perhaps post details about the remainder of teh campaign in a separte thread, but my initail concern revolves aroudn teh lethality of the initial combat.
The first fight should see the PCs (4-7 1st level characters of unknown, as of yet, race and class- I suspect they will be quite competent though, as I will be allowing the 32 point buy method for ability scores), fighting alongside a dwarven patrol (consisting of dwarf fighter 3, dwarf cleric 1, and three dwarf warriors 1), and a human bard 4/ranger 4/harper agent 1.
Their opposition would include a goblin fighter 4 (who specializes in ranged combat), a goblin adept 3, and eight goblin warriors 1. All ten goblins are to be mounted on worgs.
Does this seem like a fair fight? Which side, if any, seems underpowered? What kind of tactics should both sides use? What can I do in terms of tactics to make the fight more even, without really changing the composition of either side? What can I do to let the PCs seem like the heroes of the combat?
Anyway, I'm looking forward to whatever help you have to offer.
Long time lurker, rare poster, with my first new thread here. I'm going to be running a D&D 3.5 game in the next few months. Before I get to the meat of my question, I should provide a little background about my group. We are a group of 4-7 gamers in our 20s-early 30s. We play an assortment of games (D&D 3.5, D20 Star Wars, Mutants and Masterminds, non-D20 L5R) and rotate campaigns fairly frequently (every 4-8 weeks), but often return to popular campaigns with only a short time away.
Anyway, I'll be running a 3.5 D&D game for the group in the next few months. I will perhaps post details about the remainder of teh campaign in a separte thread, but my initail concern revolves aroudn teh lethality of the initial combat.
The first fight should see the PCs (4-7 1st level characters of unknown, as of yet, race and class- I suspect they will be quite competent though, as I will be allowing the 32 point buy method for ability scores), fighting alongside a dwarven patrol (consisting of dwarf fighter 3, dwarf cleric 1, and three dwarf warriors 1), and a human bard 4/ranger 4/harper agent 1.
Their opposition would include a goblin fighter 4 (who specializes in ranged combat), a goblin adept 3, and eight goblin warriors 1. All ten goblins are to be mounted on worgs.
Does this seem like a fair fight? Which side, if any, seems underpowered? What kind of tactics should both sides use? What can I do in terms of tactics to make the fight more even, without really changing the composition of either side? What can I do to let the PCs seem like the heroes of the combat?
Anyway, I'm looking forward to whatever help you have to offer.