First level PC in high level campaign

Poltergeist said:
I went and reviewed the comments on your journal thingee and all I can say is....run, and don't look back. The responses from your own DM and his friends showed them to be quite nasty, and I don't mean that in a good way. Personally, I would be out of there like a boogar on a rubber band *twing*

The other participant (aside from myself and Rand) was the DM's wife. I'm on the edge of bolting right now.
 

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:rolleyes:
figures that us hack 'n slash types would give you kill the DM advice. what ever happened to peace, love and understanding?

Look, I play and DM (I lost count at 20 years). Every DM wants to have control of his world and every player wants to have control of the DM's world. Hmm, see a trend there? My advice is to negotiate. It is supposed to be fun for both the DM and players. We will often have after game sessions to talk about how the game is going and to house rule when necessary. Just tell him that insta kill traps aren't fun. They don't server any real purpose and tend to make characters jumpy.

Player to DM "OK, I use my staff to check the next 5 foot section for traps. Did you say this was a 120 foot hallway?"

Our preference is rare kills, players that are attached to their characters and lots of threats to those dear characters. Your mileage may vary. Good DMs are hard to find. Tell him how much you love him (keep your hands to yourself). Game on!
 

Fortunately

Fortunately, my character, a 3rd level Fighter/Archer named Gaspar, hasn't died yet, and is in a good position to keep on living (28 hp, hangs back from melee and shoots his bow, follows second to last in the marching order) for hopefully quite some time. I wanted input on what to do so I could have a character set up for when he does die, and you've given me some ideas... hopefully I won't ever need them, and he'll come to his senses and see how he's wrecked the game, and the moon will crash into the Earth, and Hell will freeze over. But, just in case, I'll have some backup sorcerers named Kenny McCormick ready to cast Mage Armor and Shield and plink away with their shortbow...
 

And we tried negotiating: we suggested that the new pc enters into the game one level below party average, but Keith wouldn't hear of it. He wants it his way, and unless we can convince all the rest of the players that this is bad, we'll just piss him off even more and then he'll just start knocking off our characters for no reason.
 

An e-mail I'm considering sending to the DM

Well, as seeing once Gaspar dies, there will probably be a continuing number of spear carriers to fill his place in the group, I'd like to make a Feat, called Kenny's Cursed Reincarnation. With this feat, the character will die as normal, but then, when the party rests, or some other suitable time, the character will reappear, at first level, with all the experience (0), starting items, feats, skills, and attributes as the original starting character that had the feat, until the "Hand of God" (the player) decides he/she doesn't want to play him/her anymore, at which point the character dies permanently, like at the beginning of the 6th season of South Park (or was it the end of the 5th?). This would make for a convenient way to bring in continually dying characters and allow for some dramatic scenes two or three times a session ("OH MY GOD! THEY KILLED KENNY!" "YOU BASTARDS!")

----- Original Message -----
Wrom: ONEUQZAAFXISHJ
To: Dale Dziesinski
Sent: Tuesday, August 13, 2002 9:53 PM
Subject: Re: Do you...


Yes
----- Original Message -----
Wrom: EXXIMQZUIVOTQNQ
To: Keith Prescott
Sent: Tuesday, August 13, 2002 4:04 PM
Subject: Do you...


Do you and Lisa watch South Park?

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What do you think, Samnell? Anybody?
 
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baradtgnome said:
Look, I play and DM (I lost count at 20 years). Every DM wants to have control of his world and every player wants to have control of the DM's world. Hmm, see a trend there? My advice is to negotiate. It is supposed to be fun for both the DM and players. We will often have after game sessions to talk about how the game is going and to house rule when necessary. Just tell him that insta kill traps aren't fun. They don't server any real purpose and tend to make characters jumpy.

Negotiation is difficult when just disagreeing and posting a reasoned argument for your point of view is called whining and stupid.
 

How is this any different from the crap he is currently pulling?


randcortin said:
And we tried negotiating: we suggested that the new pc enters into the game one level below party average, but Keith wouldn't hear of it. He wants it his way, and unless we can convince all the rest of the players that this is bad, we'll just piss him off even more and then he'll just start knocking off our characters for no reason.
 

BUMP- Keep up the good comments, and let's have more constructive character building and less "Quit the game and play PC games." I want to make this work, by any means possible. Even if I have to play a munched out 1st level PC just to survive, it's better than having a constant stream of dying spear carriers.
 

You want constructive advice? All right, here's some constructive advice:

You and any other players inthis game upset with the situation, need to be assertive. You need to take the DM aside after the game, and state your opinion that some of the house rules he is using are not enjoyable at all. You need to reiterate that it's not character death that upsets you, but that senseless death that you have no chance to avoid that does.

I'll be blunt -- anyone who is extremely temperamental and unable to judge matters objectively is not suitable to be a DM. Experience has NOTHING to do with a person's capability. On the other hand, character and attitude is EVERYTHING. A good DM is one who can tell a story, who is reasonably competent with the rules, and who can referee a situation fairly. If he can do these things, then that's great. If he cannot do these things, then he needs, really needs, to take a step back and evaluate his technique. ('technique' sounds fancier than I like, but I cannot think of a more accurate word.)

If you beleive that you cannot reason with him about the comfort level of the game, then you have two choices. Stick it out, and continue a passive assent to his way of running things, or you can stop playing under him. That's the only other viable choice. But not being assertive when someone does something that staps on your rights as a person, is the part YOU can control.

It has nothing to do with gaming: It has to do with the respect for others.
 

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