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First Look at the Complete Divine


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liberated from good saves

Speaks said:
Got the book a few hours ago .. a

has good Bab progression and just good will saves.

good will or Fort?

someone post what True Believer is.

what about Anger of the Noonday Sun (spell)?
 



Speaks said:
Practiced Spell Caster - general - benifits those you are not casting spell at their full hit dice. bascially you get a +4 level to determine the effect of a spell but you do not get more spells as level increase. Also can't go above your hitdice for spell levels. So a fitr3/Cleric5 with this feat can cast his cleric spells at 8th lvl effects .. if he levels to ftr4/clr5 he cast at 9th level effects. Basically no extra spells but cast yous at greater effect .. much like a bead of karma. Need four ranks of spellcraft for the feat.
Shiny! :D Does that feat work with arcane spellcasting too, or just divine? Does the level increase also improve SR penetration and resistance to dispelling, or just level-based spell effects?
 


Firstly, thanks Westwind (and others) for the teasers.

This thread was enough to make me ring my local (Australian) gaming shop to check on their anticipated delivery date. I fully expected the response to be 'not sure, could be on the ship as we speak'. Instead, I got 'unpacking it right now' (sounded like I interrupted him pulling apart the boxes).

Now just gotta convince the wife that we need to grab our takeaway meal at the 'correct' shopping centre tonight before I head to my live game later on :-)
 

about the holy liberator .. good fort not will. sorry for the bogus info.

Anger of the noon day sun - druid 6 .. effects creature within a 10R around you.Reflex save or be blinded for 1min/lvl. Undead and ooze things take 1d6per 2 levels (caps at 10 dice)

Radiant Servants .. seems very close to Dragon magazine version a while back. Full spell progression with good FORT and WILL saves. clerical BAB. few requirements + must have Sun domain and extra turning feat. Some of powers apply meta-magic to healing spells cast out of the healing domain so to get the best benefit would help to have healing domain. Can greater turn equal to 3+ cha modifier and gets positive energy burst at 8th level.
 

Michael Tree said:
Shiny! :D Does that feat work with arcane spellcasting too, or just divine? Does the level increase also improve SR penetration and resistance to dispelling, or just level-based spell effects?

It seems to work with divine or arcane and does help overcome spell resistance and dispelling. I would also guess a paladin could get take this and cast his spells with a higher effective level.
 

Legildur said:
Firstly, thanks Westwind (and others) for the teasers.

This thread was enough to make me ring my local (Australian) gaming shop to check on their anticipated delivery date. I fully expected the response to be 'not sure, could be on the ship as we speak'. Instead, I got 'unpacking it right now' (sounded like I interrupted him pulling apart the boxes).

Now just gotta convince the wife that we need to grab our takeaway meal at the 'correct' shopping centre tonight before I head to my live game later on :-)

Arrrggghhhhhhh!!!!

I hope my FLGS Ballarat gets some in soon!

Cheers!
 

Into the Woods

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