Speaks said:Got the book a few hours ago .. a
has good Bab progression and just good will saves.
good will or Fort?
someone post what True Believer is.
what about Anger of the Noonday Sun (spell)?
Just gotta use the d12 SOMEWHERE other than the few places it is.Felon said:Oh, OK. Rreasonable nerfing then (although I woud've gone with a more reliable and consistent 2d6 instead of 1d12--wonder why they did that?).
Felon said:Oh, OK. Rreasonable nerfing then
Shiny!Speaks said:Practiced Spell Caster - general - benifits those you are not casting spell at their full hit dice. bascially you get a +4 level to determine the effect of a spell but you do not get more spells as level increase. Also can't go above your hitdice for spell levels. So a fitr3/Cleric5 with this feat can cast his cleric spells at 8th lvl effects .. if he levels to ftr4/clr5 he cast at 9th level effects. Basically no extra spells but cast yous at greater effect .. much like a bead of karma. Need four ranks of spellcraft for the feat.
Michael Tree said:Shiny!Does that feat work with arcane spellcasting too, or just divine? Does the level increase also improve SR penetration and resistance to dispelling, or just level-based spell effects?
Legildur said:Firstly, thanks Westwind (and others) for the teasers.
This thread was enough to make me ring my local (Australian) gaming shop to check on their anticipated delivery date. I fully expected the response to be 'not sure, could be on the ship as we speak'. Instead, I got 'unpacking it right now' (sounded like I interrupted him pulling apart the boxes).
Now just gotta convince the wife that we need to grab our takeaway meal at the 'correct' shopping centre tonight before I head to my live game later on![]()