DND_Reborn
The High Aldwin
THANKS!Just for you.
View attachment 258307
Reverse psychology or brutal truth? Only you can decide!This means I should check it out, innit?
THANKS!Just for you.
View attachment 258307
Reverse psychology or brutal truth? Only you can decide!This means I should check it out, innit?
Lucky's had the actually obnoxious part of it removed. The original text is below.We can disagree. 5-8 [Lucky is] functionally the same. 1-4 go by quick enough in most games IME that it's meaningless. Anything above 8 it's a gain. It was hardly a feat that was crying out for strengthening.
Guardinals - the entire plane of Elysium is full of straight up animal-celestials.One problem with "Aardlings" is that excluding the Beastlands there aren't that many Beast-like CG Celestials. At the most there's Lillendi (who have humanoid upper torsos and snake lower torso with wings), Asuras (Mostly humanoid except for the wings and bird talon feet) and Tome of Battle Valkyrie (who can be described as Satyr-Angels). The most prevalent CG celestials are the Celestial Eladrins (aka Azata in Pathfinder) or whatever they're going to call them now (Sidhe?) who are all mostly Fey-like.
And this is not counting the fact that about half of the Archon types are also human-like.
I think that while Aardlings have animal features, some players would want to go full Furry, not necessarily everyone wants to go full Furry for such concepts.
I think they should just collapse the concept into Aasimar. No having 2 different races.
Haha, I don't know what would be brutal about that opinion, but I've seen your other posts on the board; if you're down on it I might like itTHANKS!
Reverse psychology or brutal truth? Only you can decide!![]()
Knock yourself out.Haha, I don't know what would be brutal about that opinion, but I've seen your other posts on the board; if you're down on it I might like it
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They are specifically just example backgrounds, built using the rules for custom backgrounds. You can use them as-is, or change any aspect of them using those rules.Just looking over the backgrounds, weird that they're listing out specific languages. I know that it includes a statement where you can swap things out, it's just weird that backgrounds like charlatan knows Infernal or cultists knows Abyssal (rather than choose Abyssal or Infernal). For every background except criminal, it just seems like they're trying to shoehorn in the language choices.
They are pretty emaciated, in my opinion, and do gloss over the many tangible implications of mixed lineage. Then again, I'm not really expecting much from a small pdf of playtest material.Honestly, the mixed race rules are the D&D equivalent of the one drop rule. Pretty naughty word up, imo.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.