Carl Anderson
First Post
NOTE: SOME SPOILERS
First-time poster here!
I must be completely crazy...I decided to DM a 4-PC PotA campaign at work, having only played D&D one time before. Crazy.
But here I am, and today was the group's first day to play. One note: I've not read the entire PotA book; I think I've read all of chapters 1 and 2, and that's about it. Oh, and a bit of chapter 6.
We started everyone as first-level characters, and as such I'm trying to guide them through Red Larch's side quests. Right off the bat I hit a snag. I know the overarching storyline, with the Believers and all that, and I was fine with the PCs going to the tavern and learning from an NPC about a mysterious group of hooded figures going into a secret tunnel behind the wagonworks. But when the PCs decided to go investigate the wagonworks, I realized that I had no idea what to tell them if and when they went around back. In other words: Where's the "quest" that leads them to the tunnel? Where's the info on how to proceed when they start talking to the shopkeeper?
Did I do the wrong thing by agreeing to DM, or can I somehow recover and figure all of this out?
The good thing is that we won't be playing again for at least two days, if not more than a week...so I've got time to dig myself out of a hole. For what it's worth, I've read some of the quickstart guides and blog posts that one can find about running PotA, but I'm still a bit confused.
Help!
First-time poster here!
I must be completely crazy...I decided to DM a 4-PC PotA campaign at work, having only played D&D one time before. Crazy.
But here I am, and today was the group's first day to play. One note: I've not read the entire PotA book; I think I've read all of chapters 1 and 2, and that's about it. Oh, and a bit of chapter 6.
We started everyone as first-level characters, and as such I'm trying to guide them through Red Larch's side quests. Right off the bat I hit a snag. I know the overarching storyline, with the Believers and all that, and I was fine with the PCs going to the tavern and learning from an NPC about a mysterious group of hooded figures going into a secret tunnel behind the wagonworks. But when the PCs decided to go investigate the wagonworks, I realized that I had no idea what to tell them if and when they went around back. In other words: Where's the "quest" that leads them to the tunnel? Where's the info on how to proceed when they start talking to the shopkeeper?
Did I do the wrong thing by agreeing to DM, or can I somehow recover and figure all of this out?
The good thing is that we won't be playing again for at least two days, if not more than a week...so I've got time to dig myself out of a hole. For what it's worth, I've read some of the quickstart guides and blog posts that one can find about running PotA, but I'm still a bit confused.
Help!