And also, how does the feat "stack with itself"? I thought there was a general rule (if I'm not mistaken) that bonuses from the same source never stack. Is there something specific about Weapon/Implement Expertise that changes it?
And also, how does the feat "stack with itself"? I thought there was a general rule (if I'm not mistaken) that bonuses from the same source never stack. Is there something specific about Weapon/Implement Expertise that changes it?
Cons: Obsoletes feats which give a +1 feat bonus to attack rolls such as Hellfire Blood.Here's what I am considering.
4. Free feat for everybody: Every PC gets one free Weapon Expertise or Implement Expertise of their choice. People who want additional versatility can take it again. The bonus becomes a feat bonus so that it does not stack with itself.
- Pros: Minimal change to the feats themselves (unnamed bonus becomes feat bonus). Does not cost anyone a feat slot (i.e., no one will make the mistake of skipping this feat in favor of something more interesting).
- Cons: Blatant PC power creep (because it no longer costs a feat slot). Doesn't help non-weapon, non-implement powers any. Minor feat-tax for clerics and paladins and others who use both a weapon and an implement.
-- 77IM
This isn't a problem for me because the Expertise feats already fit that description: they are both non-choices for any build. I'm not trying to get into a discussion about why I feel that way (again: see other threads) but just trying to explain why I'm perfectly comfortable with that. To me, option 3 just calls Expertise what it is: a feat tax. You're still free to not choose it, but you won't enjoy the clear benefit, either. It's the option that you choose because you still have hope that the developers honestly thought that PCs had one too many feats and this was the best way to fix the math in the game. Otherwise, you need to just give up on hope and go with option 1.The problem with option 3 is that, given your assumption (that there is a problem with the math), it is functionally equivalent to "Everyone has one less feat, and instead has this." That is, the feat with the power level of option 3 is a non-choice.