No, I mean I won't waste my time on someone dismissing my well-reasoned, backed-by-play-experience, arguments as "silly".Uh, the post goes on for a while doing exactly that, is it not showing on your end or something?
All your post does is lay out what you want Recall Knowledge to do, without engaging in my specific arguments for why it doesn't happen that way, and how I conclude the design idea does not work as advertised.
If you honestly want to discuss, you need to engage with my arguments and not just speak in platitudes. Yes, the idea that you might want to know a Golem's resistances and feeding habits is a good one, but you can read in my post why it works poorly in the context of the game, in and out of combat.
While you're at it, show me you've read Celebrim's excellent analysis as well, and I might just take you on good faith after all.