Flail Expertise and Power Strike feat support in MME

the flametongue weapon notably lacks the ability to turn the flame off, which I'm a bit conflicted on. On the one hand, it's nice if there's a downside to magic items. On the other hand, the downside "you do no damage against this foe" is pretty harsh, and fire is one of the most common elements for that to happen to.
 

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I think with the de-emphasis of even resistance, let alone immunity which is pretty well totally restricted to a few very niche things, means you're not actually that likely to run into something you cannot hurt. The worst case would be a bunch of resist 5 demons at heroic, you're still able to do considerable damage and if you're a fighter for instance you'll care but not THAT much. Given that most higher level (and MANY lower level) solo/elite monsters are redone even fire resistance isn't so common in your nastier opponents.
 



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