vulcan_idic
Explorer
In a new campaign world I'm designing I'm thinking about making a few flavor alterations and I wanted to bounce the ideas off the folks here as a sanity check/brainstorming session.
*All characters (PCs, NPCs, etc.) will be using Gestalt Classes a la UA.
*At the very beginning of the campaign there will be no magic - clerical/druidic or arcane... Psionics *are* different however and will be present - both from the XPH and the Psychics Handbook (Green Ronin Press)
- Corollary: Innately magical races (elves, etc.) do not exist (Initially)
- Exception: Dark Elves (heavily modified to be entirely Psionic)
*When Elves eventually are introduced I was thinking of giving Elven Characters the option of choosing between the standard Sword/Bow Proficiency, OR getting Eschew Material Components as a Free Bonus Racial Feat as a expression of their innately magical nature.
Bit of general background: Campaign begins on a fairly large continent which, unbeknownst to it's inhabitants, is entirely encompassed by an enormous Anti-Magic Field. Elves live on unknown continents beyond with other magical species after imprisoning humans and their allies on the continent under the Prison Mythal (which prevents people from leaving it and from using magic within it) as punishment for attempted domination of the world several millenia ago.
Thoughts? Reactions? Questions? Anything horribly unbalanced?
*All characters (PCs, NPCs, etc.) will be using Gestalt Classes a la UA.
*At the very beginning of the campaign there will be no magic - clerical/druidic or arcane... Psionics *are* different however and will be present - both from the XPH and the Psychics Handbook (Green Ronin Press)
- Corollary: Innately magical races (elves, etc.) do not exist (Initially)
- Exception: Dark Elves (heavily modified to be entirely Psionic)
*When Elves eventually are introduced I was thinking of giving Elven Characters the option of choosing between the standard Sword/Bow Proficiency, OR getting Eschew Material Components as a Free Bonus Racial Feat as a expression of their innately magical nature.
Bit of general background: Campaign begins on a fairly large continent which, unbeknownst to it's inhabitants, is entirely encompassed by an enormous Anti-Magic Field. Elves live on unknown continents beyond with other magical species after imprisoning humans and their allies on the continent under the Prison Mythal (which prevents people from leaving it and from using magic within it) as punishment for attempted domination of the world several millenia ago.
Thoughts? Reactions? Questions? Anything horribly unbalanced?