Zeromaru X
Arkhosian scholar and coffee lover
If Neutrals can't be champions, does that means they are losers?
I will restate again how much I'd love a D&D-like game built around the Magic color wheel and concepts. (Just not the 30 years of crufty card lore.)The only way I could see it working is with a system like MtG, but even there, White does not represent "good" so much as it does a concern for morality, ethics, and also order.
Again, a scheme like MtG's color pie could work so that it's not just a simple axis.
We're all champions, though.If Neutrals can't be champions, does that means they are losers?
We are the championsIf Neutrals can't be champions, does that means they are losers?
I think that in a world where Law/Stasis and Chaos are the main cosmological opposing forces, with good and evil being mainly mortal and philosophical concerns*, and if you're at a point where the forces are mostly balanced... equating Law with Good is pretty tempting. Law is where you get the river flooding on schedule which gives you rich harvests. Law gets you cities protecting you from the wild. Law punishes miscreants who sell you low-quality copper ingots. Chaos... Chaos is where Weird naughty word is coming from. Things like chimeras and owlbears. And rivers not flooding on time, leading to poor harvests and famine.Even growing up it struck me that automatically equating law with good and chaos with evil reflected a pretty particular view of the world.
i always have the urge with alignment to want to try a little social experiment where you make people judge the actions of their own characters without letting on that it was their own characters, to see how differently they weigh the scales when they don't have the inherent bias of knowing it was them doing it.I also feel like sentient creatures tend to lie to themselves about their own qualities, while condemning others for the same.