Flavor changes, show me the problems.


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Hooray for no no mocking !!!

Also, I'm thinking I'm going to give the clerics one domain at first and then have them gain one at five and every five. It'll mirror the feats wizards and sorcerers get.

Wizards'll will be the item creation boys. Sorcerer's will craft magic on the fly. And cleric's will have a host of nifty powers.

And druids I think I'm going to leave the same. Wild Shape is there big thing, and I think they already get enough of it.
 

Extra domains made me recall that you can also consider extra uses of channeling pos/neg energy. There are already divine feats to do that, and some books have lots of ideas about how to use Turn Undead for something else (Kalamar setting gives one new use for free, depending on your deity IIRC). These are actually even easier for you to give than domains, since domains have a special power and a spell list, which makes them definitely better than feats.
 

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