"flurry" add on to magical weapon.

Mahali

Explorer
In OA there is the Serpent's Tooth which when reverse engineered the cost has the ability to Flurry (extra attack with all attacks at -2 just like a monk) and it costs 10k.

Is 10k too little? Just right?
Suggested cost?
 

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Hygric

First Post
It feels to me to be to good for +2, but not quite good enough for +3. I guess that means make it a +3 enhancement like Crothian suggested.

On a slightly tangental mini-rant, I LOATHE the idea of weapon or armour enhancements that have a flat price, rather than being costed as a bonus. It allows for very powerful items that are way to cheap when you add multiple abilities onto a moderate weapon.
 

Elder-Basilisk

First Post
I think it's proper to compare it to the Speed enhancement.

Flurry requires a full round action and gives you a -2 penalty to all your attacks.

Speed applies whenever you attack and doesn't give any penalty to attacks.

Speed is a +4 enhancement and is clearly superior to flurry.

On the other hand, existing +2 enhancements include:
Energy Burst, Thundering, Bane, Holy, Lawful, Unholy, Chaotic

I think that Flurry is superior to the existing +2 enhancements (especially because it could stack with them and a +1 Holy Flurry weapon would be a good deal better than a +1 Speed weapon)

Consequently, I think +3 is the right place for it.
 

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