Artoomis
First Post
I'd like opinions on whether you can use the Flurry of Blows attacks for initiating a grapple, attacking while in a grapple, getting a "hold" in a grapple (opposed grapple attacks for pinning, etc), tripping, disarming, sundering, etc.
If you differentiate among those listed above, please state why.
If you differentiate between Flurry of Blows and other iterative attacks, please state why.
First, I'll state that I do not differentiate between Flurry of Blows and any other iterative attack routine.
Second, I think you can do any of the following as one of your attacks:
Start a Grapple
Trip
Disarm
Sunder
Damage your opponent during a Grapple
Escape a Grapple
Pin your opponent
Use the Disarm action while your opponent is pinned (to grab away a well-secured object)
Escape from a Pin
(Keep in mind that Sunder is listed as a "Standard Action" in the table, but Sage Advice seems to indicate that the table is in error, and I'm going with that, at least for this discussion.)
If you differentiate among those listed above, please state why.
If you differentiate between Flurry of Blows and other iterative attacks, please state why.
First, I'll state that I do not differentiate between Flurry of Blows and any other iterative attack routine.
Second, I think you can do any of the following as one of your attacks:
Start a Grapple
Trip
Disarm
Sunder
Damage your opponent during a Grapple
Escape a Grapple
Pin your opponent
Use the Disarm action while your opponent is pinned (to grab away a well-secured object)
Escape from a Pin
(Keep in mind that Sunder is listed as a "Standard Action" in the table, but Sage Advice seems to indicate that the table is in error, and I'm going with that, at least for this discussion.)
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