Fomorian Cackler


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I think playing a ranger screwed up my perspective on this one.

It's just strange that they present one attack per target so differently. Looking through the MM2, there are several monsters who work just like this now and none have the specific one attack per target clarification.

Look at a Wizard's "Icy Rays" vs the Inovoker's "Divine Bolts". They have the exact same intention but are written quite diferently.

Specific is good, vauge is bad...imo :-S

Monster powers need to be compact to help keep the stat blocks small. Moreover, the consequences of misinterpreting a monster's powers are generally not as serious as misinterpreting a PC's powers, since the monster is not going to be around nearly as long.
 

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