For the Starship Whiners

Ralts Bloodthorne

First Post
Here...

http://www.starfrontiers.org

Download the Knight Hawks parts.

Realistic space combat system, the vehicles and combat skills are easily adaptable to d20 Future (I know, it's work, but you'll live), and some starships. Yes, even starship construction rules.

Have fun.
 
Last edited:

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Um...I know I'm not the sharpest knife in the drawer, but I don't see the word 'Knight Hawks' anywhere. Is it under the 'Rules' section? On a side note, I'd like to suggest Neo's Ship Construction rules. They're for Dragonstar, and thus pretty Fantasy biased, but they're very complete.
 

Realistic space combat system

As long as you believe that a space ship can make 15G turns with the drive technologies presented in Star Frontiers, all without any form of gravitic controls to keep the pilot from blacking or redding out (or sporting a lot of broken bones after a few rounds of combat).

But the honest truth is that Star Frontiers space ship combat FEELS like space ship combat. And for that (and many other reasons), I love that game to death.

Even it it often makes no sense.
 

http://www.starfrontiers.org/

.org

3rd paragraph down.

Pol-Detson said:
Um...I know I'm not the sharpest knife in the drawer, but I don't see the word 'Knight Hawks' anywhere. Is it under the 'Rules' section? On a side note, I'd like to suggest Neo's Ship Construction rules. They're for Dragonstar, and thus pretty Fantasy biased, but they're very complete.
 

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