D&D 5E For those playing 2014 5e, how are you reacting to the 2024 update?

For those playing 2014 5e, how are you reacting to the 2024 update?

  • We'll be switching over to the 2024 rules exclusively

    Votes: 48 24.7%
  • We'll be staying with 2014 rules but taking pieces from the 2024 updates

    Votes: 25 12.9%
  • We'll be updating to the 2024 rules but taking pieces from the 2014 rules

    Votes: 30 15.5%
  • We'll be picking and choosing between 2014 and 2024 rules to create our own house rules.

    Votes: 15 7.7%
  • We'll be staying with the 2014 rules exclusively

    Votes: 51 26.3%
  • We're going to play another game

    Votes: 25 12.9%

Were 9/23 =23-9=14/20=70% miss or 30% hit. I could be wrong, math is not my thing

I could easily be off by 5% or so, I always forget which way to apply the hit
Ok. So your notation is wrong. The math behind it is close. You are indeed just off by 5%.

It is 23-9=14. So you need 14 to hit.

So you miss on a 13 and lower. So it is 13/20 = 65% miss chance. And thus a 35% hit chance.

Actually math would be easier if you did not have to just reach the target number but to beat it.

This means to hit AC 23 you need a 24 total. Then it would indeed be 23-9=14, so miss on a 14 or lower and only a 30%

If ot worked that way, flipping who rolls would also be easier.

AC 10 vs attack bonus of +0 means a 55% hit chance. Which is unituitive. So to flip it, the defende would have to roll d20+0 against 12+attack bonus for an equal chance.
 

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Ok, your math is even more wonky.

You add +9 to your roll. So if AC is 20, you hit on rolls of 11 to 20. This are 10 sides of a d20. Now your chance to hit is 50%.
That is what I did - I always just forget which side the hit goes one. So, All my numbers should go up by 5. So 50% is better then 35% same idea tnough
 

Ok. So your notation is wrong. The math behind it is close. You are indeed just off by 5%.

It is 23-9=14. So you need 14 to hit.

So you miss on a 13 and lower. So it is 13/20 = 65% miss chance. And thus a 35% hit chance.

Actually math would be easier if you did not have to just reach the target number but to beat it.

This means to hit AC 23 you need a 24 total. Then it would indeed be 23-9=14, so miss on a 14 or lower and only a 30%

If ot worked that way, flipping who rolls would also be easier.

AC 10 vs attack bonus of +0 means a 55% hit chance. Which is unituitive. So to flip it, the defende would have to roll d20+0 against 12+attack bonus for an equal chance.
My notation was +9 to hit / a 23 AC
 


I play in multiple groups and run several as well.

My attitude: I think the revision has a lot of power creep and includes a bunch of changes that are neither necessary nor improvements. On the other hand, there are some changes that are good. It's a mixed bag. But overall, I'm not a fan of the revision.

How we're approaching it: some groups are staying as is, some groups are converting, some are starting new characters with the revised rules, some are playing a different game entirely (my homebrew version of DnD).
 

Our table has ignored it in its entirety.
We have home-brewed enough of 2014 to not have to concern ourselves about 2024 and any adjustments WotC have made.

One player at our table runs a Pathfinder game with some of his colleagues while the other runs a modified low-magic 5e.
 


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