schneeland
Hero
I'm a big fan of Forbidden Lands - probably my favourite RPG for plain fantasy so far (DCC is great too, but scratches another itch). Like @Aldarc, the fact that it's relatively low on magic is a plus to me, and I very much enjoy the way it incorporates dice-driven, emergent storytelling into its campaign (I'm not sure how much of that is our GM, but so far it's going great). An additional plus is that it doesn't use a d20 (I'm a bit burnt out on d20 games and D&D in particular).
For the setting, though, I have to agree - there's too much hostility between the different peoples there. For our campaign, we just toned it down (in the typical "our Orc is different" fashion). I also find it to have maybe a few talents too much, but it's still in a range that I find bearable.
For the setting, though, I have to agree - there's too much hostility between the different peoples there. For our campaign, we just toned it down (in the typical "our Orc is different" fashion). I also find it to have maybe a few talents too much, but it's still in a range that I find bearable.