Sorry for bumping this thread but as this thread is now a treasure trove for a dm running the forge of fury I thought I'd archive the session I ran in the Forge today.
It was a interesting session. It started by a battle in the troglodyte caves against the 5 warriors, the giant lizard, and the leader. It lasted 10 rounds and the pc's were damaged once. Cursed unlucky dice. The battle might have lasted longer, but in the end the remaining trogs surrendered their leader unconscious. The cleric did an intresting action, and summoned 5 celestial monkeys, which the trogs barely even killed before loosing the battle. Very cursed unlucky dice.
Of course the trogs spoke draconic and the party didn't so they healed the leader, and then I noticed that the leader only spoke draconic as well. After taking all the trogs loot, they left the trogs alone, with the 6 females (who weren't in the fight) the hatchlings, the two warriors, and the leader. I don't plan any revenge for two reasons. 1 the trogs were basically creamed, and are smart enough to know they won't have better luck. 2. As part of my plan to make the party have mercy with hostages (which they do but I want to keep it that way) I don't have released prisoners come back for revenge very often if at all.
Now the party then stumbled across the subterrian lizard. They saw the chests and the fighter went for it. Had fun asking for the flatfooted touch armor class and the lizard grappled the fighter. Next round I rolled a total of 22 on the strength check the fighter rolled a 6. So the lizard pulled the fighter all 10 feet in one round and hit with its bite attack. It got one more successful bite in before the sorcerer magic missiled it to death. Strangely this one cr 3 monster did more damage then the whole trog tribe.
Well it was an interesting session to say the least.
It was a interesting session. It started by a battle in the troglodyte caves against the 5 warriors, the giant lizard, and the leader. It lasted 10 rounds and the pc's were damaged once. Cursed unlucky dice. The battle might have lasted longer, but in the end the remaining trogs surrendered their leader unconscious. The cleric did an intresting action, and summoned 5 celestial monkeys, which the trogs barely even killed before loosing the battle. Very cursed unlucky dice.
Of course the trogs spoke draconic and the party didn't so they healed the leader, and then I noticed that the leader only spoke draconic as well. After taking all the trogs loot, they left the trogs alone, with the 6 females (who weren't in the fight) the hatchlings, the two warriors, and the leader. I don't plan any revenge for two reasons. 1 the trogs were basically creamed, and are smart enough to know they won't have better luck. 2. As part of my plan to make the party have mercy with hostages (which they do but I want to keep it that way) I don't have released prisoners come back for revenge very often if at all.
Now the party then stumbled across the subterrian lizard. They saw the chests and the fighter went for it. Had fun asking for the flatfooted touch armor class and the lizard grappled the fighter. Next round I rolled a total of 22 on the strength check the fighter rolled a 6. So the lizard pulled the fighter all 10 feet in one round and hit with its bite attack. It got one more successful bite in before the sorcerer magic missiled it to death. Strangely this one cr 3 monster did more damage then the whole trog tribe.
Well it was an interesting session to say the least.