The draconic resilience for dragon bloodline sorcerer appears to work fine for hit points, however it doesn't raise the base AC to 13. Tested with Beta 1.04, observed from the armor part with 'none' selected as well as from the character sheet I Armor section.
Barbarian isn't getting Unarmored Defense (Con mod to AC when unarmored).
Monk isn't getting Unarmored Defense (at level 2 - Wis mod to AC when unarmored).
Just as a side note for when these are fixed, a multiclass Barbarian/Monk only gets the Unarmored Defense feature that is earned first. So a Barbarian 1 / Monk 2 would have UD of 10 + con mod + dex mod. Flip them around to Monk 2/ Barbarian 1 and the UD would be 10 + Wis mod + Dex mod. Go Monk, Barbarian, Monk and you get the Barbarian UD.
Nice sheet! Thanks
Any chance you could take the gods list outside the protected sheets? We don't play in an official WOTC world, so the list of gods is different.
I noticed that warlock pact of tome does not increase cantrips.
Granted it is tied to the item but could be nice to have them listed.
I'm still not seeing the Unarmored Defense bonus using the 1.06 BETA. My AC is showing as 14 (10 + 4 dex), when it should be showing as 17 (10 + 4 dex + 3 wis). Is there something I have to select to "activate" this? I had Armor and Shield set as "none" (UD requires that you have neither).
Also, are there plans to add in the Ki skills (Flurry of Blows, Patient Defense, Step of the Wind) and possibly a tracker of sorts to show how much Ki you have left?
Are you planning on adding the EE races (Deep Gnome, Genasi, Goliath) to the sheet? Will it be in time of the start of the new AL season? (no pressure.... )
I may just be missing it, but is there a way to select subraces on the generator? I'm trying to make a Mountain Dwarf.
Edit: Nevermind, I found it. The field just doesn't have a yellow highlight.