ruleslawyer
Registered User
Yeah, but that's been fixed in 3e anyway (and was easy enough to fix IM2eC by simply calling the thing the "Master Harper pin"); I recommend 2e material to people on these boards largely when it's rules-light. Of course you don't use the spells, magic items, etc.; we have the FRCS and MaoF to update those.Geoff Watson said:I found it dissapointing. The spells and magic items are totally over the top. Eg: a 'Harper Pin', that every harper gets for free, is an Epic item if you use 3e magic item creation rules.
With that I'll sorta disagree. What actually irritates me about Elaine Cunningham's novels, and the consequent influence on the FR sourcebooks, is how all sun elves have turned into LE racists and how the Harpers have become a militarized, rigid organization. The point of the Harpers is precisely that the Harpers have a truly right and wonderful mission. There also aren't many of them, they have more than a few non-good members in their ranks, and they can be quite unscrupulous in how they pursue their goals, and utterly ruthless in the ways in which they put their agents and allies at risk. That's hardly "always right and wonderful and better than anyone else." Are the Harpers the most clearly "good" group in the Realms? Arguably, yes, but SOMEONE has to be the do-gooder. Many would find the (LG/LN) means pursued by the Lords' Alliance or the Purple Dragons more clearly "good" than those of the Harpers (closer to NG/CG/N). It's a matter of comparative philosophy.Also, the attitude that the Harpers are always right and wonderful and better than everyone else gets annoying.