Jürgen Hubert
First Post
The two have entirely different approaches to fantasy.
The Forgotten Realms represent "classical" fantasy settings, using a pseudo-medieval paradigm. The setting often seems to be laden down with cliches - but many of these cliches didn't exist before the Forgotten Realms invented them.
Eberron, on the other hand, derives much of its sensibilities from the pulps of the 1920s and 1930s. It's a setting where the societies seem to be ready to embrace a more "modern" mindset. On the other hand, the main continent of the setting just emerged from a brutal war (including something approaching the "mass warfare" of our World Wars) - and just like after WWI, the true issues and causes of the war were unresolved. That creates a level of geopolitical tension not really seen in the Forgotten Realms, where most politics is local.
Use the Forgotten Realms if you want to play in a setting with a medieval/Renaissance ambiance. Use Eberron if you want to play in a setting with the ambiance of the 1920s and the pulp genre. Both are fine choices.
The Forgotten Realms represent "classical" fantasy settings, using a pseudo-medieval paradigm. The setting often seems to be laden down with cliches - but many of these cliches didn't exist before the Forgotten Realms invented them.
Eberron, on the other hand, derives much of its sensibilities from the pulps of the 1920s and 1930s. It's a setting where the societies seem to be ready to embrace a more "modern" mindset. On the other hand, the main continent of the setting just emerged from a brutal war (including something approaching the "mass warfare" of our World Wars) - and just like after WWI, the true issues and causes of the war were unresolved. That creates a level of geopolitical tension not really seen in the Forgotten Realms, where most politics is local.
Use the Forgotten Realms if you want to play in a setting with a medieval/Renaissance ambiance. Use Eberron if you want to play in a setting with the ambiance of the 1920s and the pulp genre. Both are fine choices.