MoogleEmpMog
First Post
TheCrazyMuffinMan said:Very well. If a two-dimensional axis cannot be effectively formed from this, then so be it. I'll stick with the tried and true in this case. Thank you for your constructive analysis!
Also, GNS is tri-furcated rather than bifurcated, and therefore can't be compared to an alignment at all. I was thinking narrativism would have been on the other end, but that leaves the poor Simulationist, who clearly doesn't have to be neutral to G or N, in the lurch.
I guess I can scrap this one until I find a better model to replace it, either an existing one, or my own.
No problem.

I think you have some interesting concepts here, but you absolutely need to lose the two-dimensional axis to explore them better. Consider the 'class levels' analogy I presented earlier - it's much more constructive to rate a system or player on how tied he or it is to particular interests or goals than to try to set up dichotomies between the interests or goals.