frankthedm
First Post
LordVyreth said:http://www.enworld.org/forum/general-rpg-rules-discussion/272606-some-rules-clarification-my-3rd-ed-warlock.html
My first Warlock character is getting into higher levels and more advanced incantations, and I was hoping for a few rules clarifications for the decisions I can make now.
First, when deciding the DC for an Eldritch Blast's effects, is it based on the total level of the Blast or the effect that requires the save? For example, if I had Frightful Blast (2nd level,) and Eldritch Chain (4th,) would the DC for the fear effect be base 12 or base 14?
Second, what if both effects had the same save, like Eldritch Cone and Repelling Blast? Would there just be one save or two, and if two saves, do targets who make the save against the Cone effect (and don't simply evade it,) still have to make the second save?
Third, how does stacking metamagic spell-like abilities work? I assumed that you just added the level penalities together. For example, if I had Empower Spell-Like Ability (1/2 caster level -2,) and Quicken Spell-Like Ability (-4,) I couldn't use them both on the same blast unless I was a 14th level caster and only used a 1st level Eldritch Blast (14/2 = 7 - 2 - 4 = 1.) That seems reasonable, but I'm not sure if it's accurate.
And lastly, how can you Eldritch Blast when grappled? That actually came up last game. The DM allowed it, but we were up against a Bonedrinker AND a Boneclaw, so he might have just been lenient for our basic survival purposes.
"how can you Eldritch Blast when grappled?" You can't. Somatic components are part of all Warlock SLA's and there is no way to get rid of them to my knowledge.
Cast a Spell
You can attempt to cast a spell while grappling or even while pinned (see below), provided its casting time is no more than 1 standard action, it has no somatic component, and you have in hand any material components or focuses you might need. Any spell that requires precise and careful action is impossible to cast while grappling or being pinned. If the spell is one that you can cast while grappling, you must make a Concentration check (DC 20 + spell level) or lose the spell. You don’t have to make a successful grapple check to cast the spell.