Adam, looks good. I think the smoke looks better in portrait layout. It's just something I found online. When summer comes I'll have a chance to design a really cool border layout with some smoke photography my friend does, then layer it with some calligraphy with fx in photoshop.In gray scale with your fancy smoke and Bodacious and Arno Reg fonts used
Thanks Jon.Scimitars Against the Dark was in Dragon 198. This is the article with the Sungazer and Priest-defender kits.
The Roof of the World was in Dragon 241.
The Complete Book of Necromancers is a standalone book, part of the Complete series for 2e.
Originally I was considering nixing the Matrud and making the Mercenary Barbarian a ranger build, and the more I think about it the more it fits. Matrud seemed a little too un-heroic for Zakhara, though I thought about recasting them as exiles yearning to prove their worth and rejoin the tribe/society.Mercenary Barbarian always struck me as an interesting kit since it was the one 'foreigner' that really worked for the setting as anything other than a foreigner.
Now, we could wait till Barbarian comes out to do those guys, and I think that's a great choice. Though the original kit worked as well with rangers.

Totally.When it does get integrated I think it can work well to leave it as simply an example of how the 'Enlightened/Unenlightened' dynamic can get exploited in interesting ways. Maybe the Mercenary Barbarians are loop-holed in because their employers/owners insist that this working experience is helping them to become more enlightened. So you could play a Mercenary Barbarian who is either being exploited by unscrupulous twisters of the law, or you could play one who is honestly considering conversion.
I've been looking for ways to include this concept with parallel deities (e.g. Kord - Kor, Selune - Selan, etc), and think it fits nicely with what you suggest.If you want to make it cleaner - maybe some theologians recognize a category of unenlightened where they follow the law without recognizing it. A kind of people of the book thing.
Do you have the Complete Sha'ir's Handbook? It has a workup of the Ghul Lord, an Astronomer, Clockwork Mage, Mystic of Nog and Spellslayer, along with a couple other kits. It also has a few more mystic brotherhoods (enough to fill out the elements and a couple extra).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.