Dead on.Unfortunately I don't think it's as simple as that, It causes less deaths through random chance and more deaths by punishing bad tactics.
This.Unfortunately I don't think it's as simple as that, It causes less deaths through random chance and more deaths by punishing bad tactics.
This. I voted "4e is less lethal" because IMO players can always improve their play, whereas there's nothing a player can do to counteract swingy combats (other than perhaps min/maxing their character). However, I would also say that 4e is more challenging, which is exactly what I want out of D&D.Unfortunately I don't think it's as simple as that, It causes less deaths through random chance and more deaths by punishing bad tactics.