Jeff Wilder
First Post
If that were true, this argument wouldn't be happening.The point I was making is that 4e characters that Healing Surge loss is equivalent to straight hit point loss in prior editions.
In every prior edition of D&D, if a PC lost half of his "damage allotment" (say, 40 of 80 HP), on the next day -- barring magical aid of some kind -- he would still be down some of his "damage allotment."
By contrast, if a 4E PC uses everything but 1 HP of his "damage allotment" (say, 49 HP plus all of his healing surges), on the next day -- with absolutely no assistance whatsoever -- he's perfectly, 100 percent, full back to his "damage allotment."
That's not the same thing.
(Cue the "yeah, but the 3E guys will get fully healed by magic anyway, so it amounts to the same thing" argument.)