garyh
First Post
Errata can essentially do the same thing (see changes to stealth, or more recently Veteran's armour or the like). While it is unfortunate it is part of balancing the game. The question is, is balance something that L4W is looking to uphold and to what extent? What is the stance on erratta, is that something that is going to be automatically adopted, or will each be reviewed and taken or rejected piecemeal.
The reason I bring this up, is that anytime you introduce something that changes how a mechanic works you're liable to affect someone, how should that be resolved?
Well, as for errata, our policy is to automatically adopt it, unless there's a formal proposal to do otherwise.
 
				 
 
		 
 
		 
 
		 
 
		
 
 
		 , but one I might just have to suck up.
, but one I might just have to suck up. , I remain distinctly underwhelmed.  In exchange for the power I cared about that was always on they upgraded the power I did not care about, never used, and am never likely to use - because it is an encounter power which does less damage than my basic attack.  No wait it makes them prone, except that I'm probably flanking anyway - because I have a brain - so I get no benefit from that other than causing my foe to use a minor action.
, I remain distinctly underwhelmed.  In exchange for the power I cared about that was always on they upgraded the power I did not care about, never used, and am never likely to use - because it is an encounter power which does less damage than my basic attack.  No wait it makes them prone, except that I'm probably flanking anyway - because I have a brain - so I get no benefit from that other than causing my foe to use a minor action. Despite my reservations I am in favor of implementing it.
  Despite my reservations I am in favor of implementing it.
		 
		 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		