Lanefan
Victoria Rules
Two (or three?) factors to consider here:I know that this was discussed in the lead-up to 3e, but I haven't located the article yet. If memory serves, the WotC customer survey found that levelling as fast as that suggested by B/Q was not the norm, and this change was made specifically to address that issue. I hope to obtain a direct quote in the not-too-distant future.....but sometimes that sort of rich treasure is too well hidden to find!![]()
1. 2e (mostly) dropped x.p. for g.p. which took away the biggest source of x.p.; the various other x.p.-earning methods listed one post above were, as far as I know, downplayed or ignored by most. So, 2e was slower as played.
2. I can't give exact numbers - nor, I suspect, can anyone - but I'd hazard an educated guess that many 1e groups had either dropped x.p.-for-g.p. entirely or modified it greatly. So, on average 1e had also slowed down.
3?. I don't have the numbers handy, but after the first few levels didn't 2e require more x.p. per level to bump than 1e? If so, 2e was slower by design.
That said, bloody WotC and their marketing survey - did it not occur to them that the reason slower advancement was the norm was because play groups wanted it that way? They were "fixing" a problem that didn't exist until they fabricated it with their own survey!
Lan-"that marketing survey was one of the best ideas ever brought to the game and one of the worst things to ever happen to it"-efan