Fortune Cards: and randomized collectible cards come to D&D


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Also, IMO, whether I'd spend $6 on something I know a little or alot about isn't necessarily the point either... it's the fact that this $6 is a worthless purchase without the $39+ game... which I don't get to demo until I've already invested money into it.
This is getting strange. You don't mind paying $6 to the store to play a game. But you do mind paying $6 to both Wizards and the store to play a game and get a tangible item you might not want if you don't like and purchase the game.

So sure, the $6 demo might cast a net wide enough to draw you in, but it would exclude me. And that's just bad marketing.
I don't like it either. Part of my problem with some of the debate is the idea that implication that booster are somehow unethical.

IMO this is about creating an incentive to buy the GW game by strongly encouraging anyone who wants to try it out to purchase compnents they can't use otherwise.
Components that are easy to dispose of.

No it boils down to the fact that I don't want to pay a company to demo their products... but I have no problem paying the shop for it's time and manpower in making that possible... so no, it's not a semantic difference if WotC is still requiring a purchase of their boosters in order to play, I'm sorry you can't see the difference.
You are aware that when you buy the booster pack for $3, the store gets some of that money? The store isn't selling them to you at a loss or at cost. So you are actually paying both Wizards and the store.
 

Generally WoTC sends lots of support material to these things.

Free adventures, free characters, minis, maps, etc...

Mandating a buy in of a pack of cards instead of letting the store decide for itself puts everyone on a level playing field.

A shop that decides to charge a pack of cards in order to help offset costs of game days doesn't have to compete with a store that doesn't sell them.

Saying all it is, is WoTC forcing us to pay for cards is in my opinion just not looking at the facts, and not thinking about how businesses actually operate in the world.

Some people don't want to pay for a pack of cards to try a game out... I don't have any issue with that.

Don't play in the game days.

I'm also sure there will be plenty of stores that will demo a product for you outside of the game days (my local store does all the time.)
 

Mandating a buy in of a pack of cards instead of letting the store decide for itself puts everyone on a level playing field.

Actually, doesn't the store get to decide for itself? The blurb simply recommends purchase by the players; it doesn't require it. (And even if it did, it would probably be near-impossible to enforce.)

It simply means that WotC won't be providing the cards. That means the store can either follow their recommendations and have players buy it, provide the cards themselves and absorb the cost, or somewhere in-between (provide a few boosters for each table and charge players a small fee, making up the difference by having several sets of players at each table throughout the day).

Looking back over that blurb, what's interesting is that each table requires a copy of the game--which is similarly not provided. That could be more difficult, since it means each FLGS is going to have to find a bunch of early adopters or provide games out of their own stock, which will probably be a partial or total loss after being used. You could get away with the former with D&D easily enough--but for Gamma World, that may be more difficult.
 

Actually, doesn't the store get to decide for itself? The blurb simply recommends purchase by the players; it doesn't require it. (And even if it did, it would probably be near-impossible to enforce.)

It simply means that WotC won't be providing the cards. That means the store can either follow their recommendations and have players buy it, provide the cards themselves and absorb the cost, or somewhere in-between (provide a few boosters for each table and charge players a small fee, making up the difference by having several sets of players at each table throughout the day).

Huh- yeah I missed that.

I think it would be better to kind of "mandate" the buy in, but true- how would they enforce that really... Aren't any WoTC cops around. :P


Well there you go... Best of both worlds. WoTC recommends stores sell cards. Stores like selling stuff.
 

I don't like it either. Part of my problem with some of the debate is the idea that implication that booster are somehow unethical.

Booster packs and CCG's themselves are in no way unethical IMHO. I was a mad INWO player in the mid 90's and had a lot of fun with it. :D

They do not need need to come anywhere near anything calling itself a roleplaying game though. Doing so changes the nature of the game and supporting such games is not "the hobby" I wish to support.
 


DUDE!

That wasn't my post! :mad:
I'm really sorry. That was completely and totally unintentional. It should be fixed now.

I have a nasty tendency to hit the "multiquote" button as I read a thread. When I posted my response, I think I kept the wrong original quote. I was going to reply to you, but then I thought better of it.

Again, I'm very sorry. Totally my fault.
 

This is getting strange. You don't mind paying $6 to the store to play a game. But you do mind paying $6 to both Wizards and the store to play a game and get a tangible item you might not want if you don't like and purchase the game.

What I don't like is WotC shunting off the cost of demoing it's product to the FLGS and customers... especially now that it's come up they aren't even providing free demo games. So what exactly is WotC providing for this demo that isn't being paid for by the store or customer?

EDIT: And the fact that some people are trying to make WotC out as some type of altruistic angels who are only trying to help the FLGS.

Components that are easy to dispose of.

I'm sorry I don't understand how this is relevant at all... please expound.

You are aware that when you buy the booster pack for $3, the store gets some of that money? The store isn't selling them to you at a loss or at cost. So you are actually paying both Wizards and the store.

Yes I am aware of this... again, what does it have to do with the point I am making that I do not want to pay WotC to demo their products? You do realize that paying the store directly would put that $6 towards them right? Or buying a gift card would probably attract a wider market, since people will be able to spend it on what they want, right?
 


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