Jeremy Ackerman-Yost
Explorer
Fine. It's a very small difference that depends more on the margin on the cards than anything else.
This is getting strange. You don't mind paying $6 to the store to play a game. But you do mind paying $6 to both Wizards and the store to play a game and get a tangible item you might not want if you don't like and purchase the game.Also, IMO, whether I'd spend $6 on something I know a little or alot about isn't necessarily the point either... it's the fact that this $6 is a worthless purchase without the $39+ game... which I don't get to demo until I've already invested money into it.
I don't like it either. Part of my problem with some of the debate is the idea that implication that booster are somehow unethical.So sure, the $6 demo might cast a net wide enough to draw you in, but it would exclude me. And that's just bad marketing.
Components that are easy to dispose of.IMO this is about creating an incentive to buy the GW game by strongly encouraging anyone who wants to try it out to purchase compnents they can't use otherwise.
You are aware that when you buy the booster pack for $3, the store gets some of that money? The store isn't selling them to you at a loss or at cost. So you are actually paying both Wizards and the store.No it boils down to the fact that I don't want to pay a company to demo their products... but I have no problem paying the shop for it's time and manpower in making that possible... so no, it's not a semantic difference if WotC is still requiring a purchase of their boosters in order to play, I'm sorry you can't see the difference.
Mandating a buy in of a pack of cards instead of letting the store decide for itself puts everyone on a level playing field.
Actually, doesn't the store get to decide for itself? The blurb simply recommends purchase by the players; it doesn't require it. (And even if it did, it would probably be near-impossible to enforce.)
It simply means that WotC won't be providing the cards. That means the store can either follow their recommendations and have players buy it, provide the cards themselves and absorb the cost, or somewhere in-between (provide a few boosters for each table and charge players a small fee, making up the difference by having several sets of players at each table throughout the day).
I don't like it either. Part of my problem with some of the debate is the idea that implication that booster are somehow unethical.
Bad example.
I'm really sorry. That was completely and totally unintentional. It should be fixed now.DUDE!
That wasn't my post!![]()
This is getting strange. You don't mind paying $6 to the store to play a game. But you do mind paying $6 to both Wizards and the store to play a game and get a tangible item you might not want if you don't like and purchase the game.
Components that are easy to dispose of.
You are aware that when you buy the booster pack for $3, the store gets some of that money? The store isn't selling them to you at a loss or at cost. So you are actually paying both Wizards and the store.
EDIT: And the fact that some people are trying to make WotC out as some type of altruistic angels who are only trying to help the FLGS.