Arnwyn
First Post
Probably not a tremendously huge number - especially if some developers are saying that the 360 and PS3 are "over-engineered" and the like. It could certainly shut out smaller developers.Mallus said:I wonder how many developers can afford to make games that do that? Does all that space to fill have the unintended effect of 'raising the bar' too high for smaller developers?
But remember - if it were entirely up to developers, they'd only be making flash games and charging $60 for them. (There's been more than a few developers who have said [sometimes accidentally and/or candidly] "we'd prefer to make short, simple games! Big epic games are too hard!" Well, no duh, sherlocks. But, not surprisingly, a significant number of consumers want them, so suck it up.)
Well, no, they're not. It's a bonus - the price of the game is the same (ie. it's a cross-platform game with the same price). Free bonus material is almost always appreciated by the masses.My first reaction to this was "Neat!". My second, a few seconds later, was "How does this add any real value to the product?". Sure, it drives home the point that Blu-Ray has a lot of storage capacity, but unless the customer really wants both the film and the software, they're left paying for content they don't want.