lutecius
Explorer
Exactly. I am sure this incomplete feeling is part of the plan. They want the next books to feel like must-haves, essential parts i.e. core rather than options and splatbooks.Tony Vargas said:Obviously, WotC wants to sell books, so, I'd say, if the initial game leaves you wanting more, that's just good marketing.
If found core 3.5 quite adequate, for instance, and purchased few suplements. Even core, between feat choice and multiclassing, there were numerous possilble 'builds.' I've played a series of fighters, rogues, fighter-based mulitclasses, and sorcerers over the years, and no two of them were even similar, let alone alike. If I play one or two 4e warlords, and find that a third one wouldn't be any different from the first two, maybe I'd go out and buy Martial Power. I'm sure that's the theory.
So they intentionally left iconic classes, monsters and (arguably) races out of the first books and replaced them with erm… less obvious choices that would have been kept for later books in previous editions. Whether the new ones are better or not is beside the point, you just know the druid and metallic dragons are coming.
3e had a different approach. Not only outsiders like the bard, barbarian and monk were all in the first book, but new things like the sorcerer were actually added, they didn’t take anything else's place.
Also, the streamlined, standardised classes and powers with minimal fluff do feel like they’re all the same to some extent. So you may instinctively expect truly different mechanics (maybe actual summoning, polymorph, lasting charms) to come at some point.
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