[FR]Against the Storm

DM_Matt said:
Heh,keep forgetting to get rid of it. Alright, one more is fine Wippit.
..... sweeeeeet...


Should have someone made up early this evening... have oodles of internet access at work, but no books :P

EDIT: I haven't see anything that says 3.0 or 3.5 however...
 
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Ok, am I going senile, or did I see a GP limit on items I can buy from the original thread, and does that affect me?

49,000 is a lot to spend with a 4000gp max per item..

(course, I might just be going seniale, and there's no GP limit)
 

Wippit Guud said:
Ok, am I going senile, or did I see a GP limit on items I can buy from the original thread, and does that affect me?

49,000 is a lot to spend with a 4000gp max per item..

(course, I might just be going seniale, and there's no GP limit)
It was proportional to the initial starting gold. In the case of new players. I will not copntunue using the rules, as long as you are not getting a sword +5 and rags.
 



Just to ger him on, we'll worry about format on the RG thread...

Name: Joshua Maiestas
Class: Bar 5/Fig 1/Holy Liberator 4
Race: Human
Alignment: Chaotic Good

Height: 6'6"
Weight: 245 lbs
Eyes: Green
Hair: Sandy Blonde
Age: 26

Str: 18 +4
Dex: 13 +1
Con: 10 --
Int: 13 +1
Wis: 14 +2
Cha: 14 +2

HD: 10d10 (76 hp)
AC: 18
Initiative: +1
BAB: +10/+5
Speed: 50ft

Fort: 10 +2 +2 +14
Ref: 2 +3 +2 +7
Will: 5 +4 +4 +13

+2 Greatsword +16/+11 2d6+8 17-20/x3 --
+1 Composite Longbow +12/+7 1d8+4 x3 110ft

Languages: Common, Undercommon

Feats: Iron Will, Power Attack, Dodge, Mobility, Whirlwind Attack, Spring Attack, Improved Critical(greatsword)

Climb 5 +4 +9
Diplomacy 5 +2 +7
Heal 5 +2 +7
Intimidate 11 +2 +13
Jump 6 +4 +5 +15
Listen 8 +2 +10
Sense Motive 5 +2 +7
Survival 5 +2 +7

Abilities: Rage 2/day, Improved uncanny dodge, trap sense +1, detect evil, resist enchantment, divine grace, smite evil, turn undead, immune charm/compulsion, divine spells 2/2

Prepared:
1st: Bless Weapon, Divine Favour
2nd: Bull's Strength, Resist Elements

Gear: +2 greatsword, +2 mithril breastplate, +1 mighty (+3) composite longbow, 40 arrows, ring of feather falling, Cloak of resistance +2, gauntlets of ogre power, necklace of fireballs II, boots of striding and springing, everburning 'locket', backpack, belt pouch, money pouch, spell component pouch, silver holy symbol, explorer outfit

In/on backpack: bedroll, small steel mirror, 50' silk rope, sack, waterskin, whetstone, wand of cure serious wounds, potion of Neutralize Poison

In belt pouch: elemental gem (cats eye), feather token (swan boat), potion of fly, chalk, flint and steel, 5 tindertwigs

In money pouch: 191gp 7sp 7cp, 500gp gem
 
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This is fine. I need a background though to figure out how to get you in. The Holy Liberator's code of conduct, btw, should not be a problem. The party is very reliably (C/N)G in its actions.
 


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