Hobo said:
As a matter of fact, that's one of the things that attracts me most about the endeavor. I want to see a fresh take on FR. I'm not interested in a flat update; the FR wasn't an interesting enough setting to tempt me heavily before, and it certainly won't now.
You seem to be operating under the fallacy that those posting in this thread, and those who are the potential customers of the new FR book, have the same priorities for FR as you do.
I can assure you; that's not the case. You can say all you like what you want FR to be, but arguing with someone else's tastes? Waste of time, pal.
Ah, you missed the point there. I was criticizing how there seem to glaring "errors" in the "New Realms" (lore which contradicts current canon lore) which implies that the designers have not done their "homework". Even if you're reshaping the setting so that everybody can start from a "clean slate", you should make sure that you know the details. I could see Eberron fans being irritated if 4E Eberron Campaign Setting would contain information about, say, Dragonmarks, that is contradictory to 3E lore. Of course, the designers can always say "Uh, we forgot about that, but from now on it will work this way, because we're retconning it". But to me that speaks volumes about their lack of dedication, interest and respect towards the setting and its current fans.
Now, I'm not under any illusion that WoTC would consider the "old guard" their primary target demographic for 4E FR -- in fact, after reading those 'Countdown...'-articles, isn't it quite obvious that they're not? This is completely understandable from the business perspective, even though I don't personally agree with or like the nature and scope of the changes. In fact, I hate almost all the changes we've seen or heard of so far. However, I'm not arguing that they should cater only to my tastes -- as already noted, my problem with the 4E FR is that they're clearly not familiar with the traditional "feel" and "spirit" of the Realms *and* they don't seem to be interested enough in reading the previously published books. I'm also wondering why they didn't hire George Krashos, Eric Boyd and Steven Schend to work on the first 4E books, because those guys are all admired and talented designers who know the Realms inside-out -- why hire people who admit that they've never DMed or played in the Realms?
Nobody said that they couldn't be; although I personally believe very strongly that the chances of "Joe Blow DM" writing better RPG material than professional game designers is... not high. To put it charitably.
Well, I know many "Joe Blow DMs" who have DMed various systems and campaign settings for over twenty years. Some of them can do better maps and hand-outs than we've seen in any WoTC products ever, but they could not write a module with the same kind of routine than a professional game designer can. One or two can also write an adventure that rivals (storywise) even the best works of Chris Perkins, Ed Greenwood and Keith Baker -- who, in the end, were just your average "Joe Blow DMs" before their "rise to fame", right?
Yet some professional game designers don't have the same kind of passion your average "Joe Blow DM" has -- it's *work*, after all, and no matter how much you love it, your attitude towards it changes as it becomes your profession. It's hard to be creative or give your best when the deadlines pile on you, and this is true in any "creative" industry.
Ah, I see the problem already. You think Robert Jordan is a talented writer and Wheel of time is something other than a bloated, interminable fantasy soap opera.
No wonder you're so invested in the current iteration of Forgotten Realms.
Let me quote you: "...but
arguing with someone else's tastes? Waste of time, pal."
So you don't think much of Robert Jordan and that's just fine by me -- it's your opinion. But tell me: have you actually read any 'Wheel of Time'-novels? I do agree that ever since Book 6 the series ground to a halt, but those first books are IMHO among the best fantasy fiction novels I've ever read.