Primal said:
Ah, you missed the point there. I was criticizing how there seem to glaring "errors" in the "New Realms" (lore which contradicts current canon lore) which implies that the designers have not done their "homework".
Your "point" might just as well be "made" without the use of so many "quotations."
If that's what you're doing, you're way off base, IMO. That's sorta like saying that the Iron Man movie got it all wrong based on the trailers. It's the tail wagging the dog. You aren't equipped to even make that judgement at this point.
Also; I (and many others) are making the point that those aren't "errors" just because you say they are. They may well be changes, but they're not errors. Just like the introduction of midichlorians as the source of the Force wasn't an error—unless you want to call it an error of judgement.
If you think it's a bad idea, that's perfectly valid: attempting to "disprove" the previews, based on what little we know about them because you think minor bits of esoterica renders what you believe they're doing with the setting impossible to do; that's just fan wankery.
Primal said:
However, I'm not arguing that they should cater only to my tastes -- as already noted, my problem with the 4E FR is that they're clearly not familiar with the traditional "feel" and "spirit" of the Realms *and* they don't seem to be interested enough in reading the previously published books. I'm also wondering why they didn't hire George Krashos, Eric Boyd and Steven Schend to work on the first 4E books, because those guys are all admired and talented designers who know the Realms inside-out -- why hire people who admit that they've never DMed or played in the Realms?
Because they believe those people are more in touch with the target demographic, as you point out?
I mean, it's not rocket science here. The only reason to hire "old guard" authors and be a real stickler for all the minutiae of the setting is if they were trying to resell the setting exclusively to the existing "old guard" fanbase. I think it's fair to say they hope to have better sales numbers than that; you've even conceded as much yourself.
Primal said:
Yet some professional game designers don't have the same kind of passion your average "Joe Blow DM" has -- it's *work*, after all, and no matter how much you love it, your attitude towards it changes as it becomes your profession. It's hard to be creative or give your best when the deadlines pile on you, and this is true in any "creative" industry.
Just as you claim that I can't
know that some Joe Blow DM doesn't have the potential to be the next Sean K Reynolds or whatever, you can't possibly
know that professional game designers have no passion for gaming.
I have no doubt that you're correct for some game designers out there, but the idea that all these guys are just picking up a paycheck and going through the motions is actually somewhat insulting. And illogical. They can cash a better paycheck in all kinds of other careers. They by and large do this because they love it.
Primal said:
Let me quote you: "...but arguing with someone else's tastes? Waste of time, pal."
You seem to really struggle to decipher my flippant comments from my serious ones. I guess to keep on the same page, I'll have to refrain from the former when dealing with you.
Primal said:
So you don't think much of Robert Jordan and that's just fine by me -- it's your opinion. But tell me: have you actually read any 'Wheel of Time'-novels? I do agree that ever since Book 6 the series ground to a halt, but those first books are IMHO among the best fantasy fiction novels I've ever read.
Of course; I described them as torrid, interminable soap operas, didn't I? You think I got that impression reading the dust jackets? I read nine of them before I gave up in disgust.