[FR] The Speaker in Dreams - Full

Since I just noticed some small mistakes, I'll list them here, so you can correct them quickly. :)

Cannibal_Kender said:
Male Elven Rogue 5th Level (XP 10,000)

Dex: 21 +5 (8 pts., Elven +2, Gloves of Dex +2)
Con: 12 +2 (6 pts., Elven -2)

HP: 30
Initiative +5

Reflex +7
Your XP total should be 10,250 (you obviously copied that from my sheet ;), but I used those 250 XP to make scrolls and other items, you should still have them).

Dex should be 19 +4 (15 base +2 Elf +2 Gloves).
Con bonus is +1.

Funny enough, you did the Dex/Con bonus right (that is, +4/+1) at some points (i.e. AC, attack bonus, Fort save), but the mistake did find its way into some other areas.

HP should be 27 (6+4+4+4+4 +5 from Con).

Initiative would be +4, of course.
Reflex +8 (+4 base +4 Dex).

Skills: (10 skills with 8 ranks each (80 skill points))
Spot +7 -> +9 (+2 from Elf)
Search +9 -> +12 (+2 Int, +2 Elf)
Disable Device +9 -> +10/+12 with masterwork tools
Listen +7 -> +9 (+2 Elf)
Open Lock +12 -> +14 with masterwork tools
Sleight of Hand +12 -> +14 (+2 Bluff synergy)

It really makes no sense, not to buy masterwork thieves' tools. ;)
You certainly can afford those...

:D

Bye
Thanee
 
Last edited:

log in or register to remove this ad

Thanee said:
Since I just noticed some small mistakes, I'll list them here, so you can correct them quickly. :)

Your XP total should be 10,250 (you obviously copied that from my sheet ;), but I used those 250 XP to make scrolls and other items, you should still have them).

Dex should be 19 +4 (15 base +2 Elf +2 Gloves).
Con bonus is +1.

Funny enough, you did the Dex/Con bonus right (that is, +4/+1) at some points (i.e. AC, attack bonus, Fort save), but the mistake did find its way into some other areas.

HP should be 27 (6+4+4+4+4 +5 from Con).

Initiative would be +4, of course.
Reflex +8 (+4 base +4 Dex).

Skills: (10 skills with 8 ranks each (80 skill points))
Spot +7 -> +9 (+2 from Elf)
Search +9 -> +12 (+2 Int, +2 Elf)
Disable Device +9 -> +10/+12 with masterwork tools
Listen +7 -> +9 (+2 Elf)
Open Lock +12 -> +14 with masterwork tools
Sleight of Hand +12 -> +14 (+2 Bluff synergy)

It really makes no sense, not to buy masterwork thieves' tools. ;)
You certainly can afford those...

:D

Bye
Thanee


Thanks for the help. I'll definately buy those masterwork thieves tools (I can't believe I forgot about those). :)
 






Up to you guys really, since the adventure can bring you togeather in the opening part quite easily.
Also, Spellcasters, if you want to make changes to your spells memorized/retrived, please tell me you changed them in the game thread or in here. Thanks.
 
Last edited:


Shenanigans said:
Up to you guys really, since the adventure can bring you togeather in the opening part quite easily.
Also, Spellcasters, if you want to make changes to your spells memorized/retrived, please tell me you changed them in the game thread or in here. Thanks.

Ok.

I will always have them up to date in my RG sheet as well, that is, if I change them, I'll edit them there (and notify you here or in the IC as appropriate).

Bye
Thanee
 

Remove ads

Top